// Use this for initialization void Start() { GridUpdateSubscriber gus = GetComponent <GridUpdateSubscriber>(); GridMovementSubscriber gms = GetComponent <GridMovementSubscriber>(); gus.SetSubscriberMethod(new GridUpdateSubscriber.SubscriberDelegate(SubUpdate)); gms.SetMovementMethod(new GridMovementSubscriber.MovementMethod(SubMovement)); gms.SetAttackMethod(new GridMovementSubscriber.AttackMethod(SubAttack)); }
protected void Init() { // NOTE(clark, 2/8/2017): Added ec. Calling GetComponent takes a fair bit of time ec = GetComponent <EnemyComponent>(); GridUpdateSubscriber gus = GetComponent <GridUpdateSubscriber>(); GridMovementSubscriber gms = GetComponent <GridMovementSubscriber>(); gus.SetSubscriberMethod(new GridUpdateSubscriber.SubscriberDelegate(SubUpdate)); gms.SetMovementMethod(new GridMovementSubscriber.MovementMethod(SubMovement)); gms.SetAttackMethod(new GridMovementSubscriber.AttackMethod(SubAttack)); }
// Use this for initialization void Start() { GridUpdateSubscriber gus = GetComponent <GridUpdateSubscriber>(); gus.SetSubscriberMethod(new GridUpdateSubscriber.SubscriberDelegate(SubUpdate)); }