常用方法
常用方法
常用方法
常用方法
void OnTriggerEnter2D(Collider2D other) { if (other.tag == "bullet") { var b = other.gameObject.GetComponent <BulletScript>(); grid.AddBall(this, b); } }
void OnTriggerEnter2D(Collider2D other) { if (other.tag == "bullet") { var b = other.gameObject.GetComponent <BulletScript>(); grid.AddBall(this, b); } }