public override void OnInspectorGUI() { DrawDefaultInspector(); GridPosition myScript = (GridPosition)target; if (GUILayout.Button(" Move UP ^ ")) { myScript.EditorMoveUp(); } if (GUILayout.Button("! Move DOWN ")) { myScript.EditorMoveDown(); } if (GUILayout.Button(" Move RIGHT -> ")) { myScript.EditorMoveRight(); } if (GUILayout.Button(" <- Move LEFT ")) { myScript.EditorMoveLeft(); } }