示例#1
0
    public void PlacePerson(GameObject gameObject, float spacing = 0.02f, int gridWidth = 3)
    {
        GridPlacer.Place(gameObject, DropoffArea.transform, spacing, gridWidth);
        gameObject.transform.localScale = Vector3.one;

        GameController.Instance.PersonSaved();
    }
示例#2
0
    private void Spawn()
    {
        var gameObject = Instantiate(Prefab, transform);

        GridPlacer.Place(gameObject, transform);
        SpawnCount++;
    }