示例#1
0
 void Start()
 {
     gridSide = 5f;
     offset   = 0.1f;
     boxSize  = cube.transform.localScale.x;
     grid     = new GridMath(gridSide, offset, boxSize);
     grid.GenerateGrid();
     Instantiate(capsule, new Vector3(0, capsule.transform.localScale.y / 2), Quaternion.identity);
     foreach (Vector3 position in grid.positions)
     {
         if (position != capsule.transform.position)
         {
             Instantiate(cube, position, Quaternion.identity);
         }
     }
 }