private bool AttemptMoveCardinalDirection(CardinalDirection direction)
    {
        var deltaLoc = GridLocation.MakeFromCardinalDirection(direction);
        // should this be the focus manager or the selection manager
        // or some other manager all together?
        var active = selectionManager.GetActive();

        // if there's nothing active, we might as well
        // guard return, because there's nothing left to be done.
        if (active == null)
        {
            Activate(creationManager.TileGrid.GetRandomNonNullGridItem());
            return(true);
        }

        // now let's translate and see if we can find where we can move.
        var tileLocation = GridLocation.Add(active.GetGridPositionedComponent().GetLocation(), deltaLoc);

        while (creationManager.TileGrid.IsLocationValid(tileLocation))
        {
            var possibleNextFocusTile = creationManager.TileGrid[tileLocation];
            if (possibleNextFocusTile != null)
            {
                Activate(possibleNextFocusTile);
                return(true);
            }

            tileLocation = GridLocation.Add(tileLocation, deltaLoc);
        }

        return(false);
    }