// Use this for initialization void Start() { btnClose.onClick.AddListener(Btn_OnClose); btnIdentify.onClick.AddListener(Btn_OnIdentify); selector.gameObject.SetActive(false); _items = new List <ItemDisplayInterface>(); if (!dataMan || dataMan.allItemsList == null) { traceError("Only running demo, dataMan | dataMan.allItemsList is not initialized."); return; } int scrolls = CurrencyTypes.SCROLLS_IDENTIFY.GetAmount(); txtIdentify.text = BUTTON_LABEL.Format2(scrolls); var itemDatas = dataMan.allItemsList.FindAll(item => !item.isIdentified && !item.isResearched); foreach (Item itemData in itemDatas) { ItemDisplayInterface itemContainer = grid.AddClone(itemTemplate); itemContainer.transform.localScale = Vector2.one; itemContainer.LoadItem(itemData, Btn_ItemClicked, null); _items.Add(itemContainer); } noItemsToSelect.SetActive(false); itemTemplate.gameObject.SetActive(false); bool isNoItems = itemDatas.Count == 0; bool isNoScrolls = scrolls == 0; if (isNoItems) { noItemsToSelect.SetActive(true); } if (isNoItems || isNoScrolls) { btnIdentify.interactable = false; } }