public void Sell(string price, string name) { if (MyGravityProviderSystem.IsPositionInNaturalGravity(Context.Player.GetPosition())) { Context.Respond("You cannot use this command in natural gravity!"); confirmations.Remove(Context.Player.IdentityId); return; } foreach (DeniedLocation denied in AlliancePlugin.HangarDeniedLocations) { if (Vector3.Distance(Context.Player.GetPosition(), new Vector3(denied.x, denied.y, denied.z)) <= denied.radius) { Context.Respond("Cannot sell here, too close to a denied location."); confirmations.Remove(Context.Player.IdentityId); return; } } Int64 amount; price = price.Replace(",", ""); price = price.Replace(".", ""); price = price.Replace(" ", ""); try { amount = Int64.Parse(price); } catch (Exception) { Context.Respond("Error parsing amount", Color.Red, "Bank Man"); return; } if (amount < 0 || amount == 0) { Context.Respond("Must be a positive amount", Color.Red, "Bank Man"); return; } ConcurrentBag <MyGroups <MyCubeGrid, MyGridMechanicalGroupData> .Group> gridWithSubGrids = GridFinder.FindLookAtGridGroupMechanical(Context.Player.Character); List <MyCubeGrid> grids = new List <MyCubeGrid>(); foreach (var item1 in gridWithSubGrids) { foreach (MyGroups <MyCubeGrid, MyGridMechanicalGroupData> .Node groupNodes in item1.Nodes) { MyCubeGrid grid = groupNodes.NodeData; if (FacUtils.IsOwnerOrFactionOwned(grid, Context.Player.IdentityId, false)) { if (!grids.Contains(grid)) { foreach (MySurvivalKit block in grid.GetFatBlocks().OfType <MySurvivalKit>()) { block.CustomData = "Custom Data was cleared."; } foreach (MyMedicalRoom block in grid.GetFatBlocks().OfType <MyMedicalRoom>()) { block.CustomData = "Custom Data was cleared."; } List <MyProgrammableBlock> removeThese = new List <MyProgrammableBlock>(); foreach (MyProgrammableBlock block in grid.GetFatBlocks().OfType <MyProgrammableBlock>()) { removeThese.Add(block); } foreach (MyProgrammableBlock block in removeThese) { grid.RemoveBlock(block.SlimBlock); } grids.Add(grid); } } } } if (grids.Count == 0) { Context.Respond("Could not find any grids you own. Are you looking directly at it?"); return; } MarketItem item = new MarketItem(); item.Setup(grids, name, amount, Context.Player.SteamUserId); if (list.AddItem(item)) { if (GridManager.SaveGridNoDelete(AlliancePlugin.path + "//ShipMarket//Grids//" + item.ItemId + ".xml", item.ItemId.ToString(), false, false, grids)) { Context.Respond("Added the item to the market!"); utils.WriteToJsonFile <MarketItem>(AlliancePlugin.path + "//ShipMarket//ForSale//" + item.ItemId + ".json", item); foreach (MyCubeGrid grid in grids) { if (grid != null) { grid.Close(); } } } } else { Context.Respond("Failed to add the grid to the market. Try again."); } }
public void Upgrade(Boolean upgrade = false) { if (!AlliancePlugin.config.HangarEnabled) { Context.Respond("Hangar not enabled."); return; } if (Context.Player != null) { IMyFaction faction = FacUtils.GetPlayersFaction(Context.Player.IdentityId); if (faction == null) { ShipyardCommands.SendMessage("[Hangar]", " You arent in a faction.", Color.Red, (long)Context.Player.SteamUserId); return; } Alliance alliance = AlliancePlugin.GetAlliance(faction as MyFaction); if (alliance == null) { Context.Respond("You are not a member of an alliance with an unlocked shipyard."); return; } if (AlliancePlugin.HasFailedUpkeep(alliance)) { Context.Respond("Alliance failed to pay upkeep. Upgrades disabled."); return; } if (!alliance.hasUnlockedHangar) { ShipyardCommands.SendMessage("[Alliance Hangar]", "To unlock use !ah unlock", Color.Cyan, (long)Context.Player.SteamUserId); return; } HangarData hangar = alliance.LoadHangar(); UpgradeCost cost = new UpgradeCost(); if (!upgrade) { ShipyardCommands.SendMessage("[Alliance Hangar]", "To upgrade use !ah upgrade true ,while looking at an owned grid.", Color.Cyan, (long)Context.Player.SteamUserId); StringBuilder sb = new StringBuilder(); try { cost = slotUpgrades[hangar.SlotUpgradeNum += 1]; } catch (Exception ex) { Context.Respond("Cannot upgrade any further as there are no more defined upgrade files."); return; } if (cost != null) { if (cost.MoneyRequired > 0) { ShipyardCommands.SendMessage("[Alliance Hangar]", "SC Cost for next slot upgrade " + String.Format("{0:n0}", cost.MoneyRequired), Color.Cyan, (long)Context.Player.SteamUserId); } if (cost.MetaPointCost > 0) { ShipyardCommands.SendMessage("[Alliance Hangar]", "Metapoint cost for next slot upgrade " + cost.MetaPointCost, Color.Cyan, (long)Context.Player.SteamUserId); } sb.AppendLine("Items required."); foreach (KeyValuePair <MyDefinitionId, int> id in cost.itemsRequired) { sb.AppendLine(id.Key.ToString() + " - " + id.Value); } Context.Respond(sb.ToString()); } } else { ConcurrentBag <MyGroups <MyCubeGrid, MyGridMechanicalGroupData> .Group> gridWithSubGrids = GridFinder.FindLookAtGridGroupMechanical(Context.Player.Character); List <MyCubeGrid> grids = new List <MyCubeGrid>(); foreach (var item in gridWithSubGrids) { foreach (MyGroups <MyCubeGrid, MyGridMechanicalGroupData> .Node groupNodes in item.Nodes) { MyCubeGrid grid = groupNodes.NodeData; if (grid.Projector != null) { continue; } if (FacUtils.GetPlayersFaction(FacUtils.GetOwner(grid)) != null) { if (FacUtils.InSameFaction(FacUtils.GetOwner(grid), Context.Player.IdentityId)) { if (!grids.Contains(grid)) { grids.Add(grid); } } } else { if (FacUtils.GetOwner(grid).Equals(Context.Player.Identity.IdentityId)) { if (!grids.Contains(grid)) { grids.Add(grid); } } } } } List <VRage.Game.ModAPI.IMyInventory> invents = new List <VRage.Game.ModAPI.IMyInventory>(); foreach (MyCubeGrid grid in grids) { invents.AddList(ShipyardCommands.GetInventories(grid)); } if (hangar.SlotsAmount >= AlliancePlugin.config.MaxHangarSlots) { Context.Respond("Cannot upgrade any further"); return; } try { cost = slotUpgrades[hangar.SlotUpgradeNum += 1]; } catch (Exception) { Context.Respond("Cannot upgrade any further as there are no more defined upgrade files."); return; } if (cost != null) { if (cost.MetaPointCost > 0) { if (alliance.CurrentMetaPoints < cost.MetaPointCost) { Context.Respond("Cannot afford the meta point cost of " + cost.MetaPointCost); return; } } if (cost.MoneyRequired > 0) { if (EconUtils.getBalance(Context.Player.IdentityId) >= cost.MoneyRequired) { if (ShipyardCommands.ConsumeComponents(invents, cost.itemsRequired, Context.Player.SteamUserId)) { alliance.CurrentMetaPoints -= cost.MetaPointCost; EconUtils.takeMoney(Context.Player.IdentityId, cost.MoneyRequired); hangar.SlotsAmount = (int)cost.NewLevel; hangar.SlotUpgradeNum++; hangar.SaveHangar(alliance); AlliancePlugin.SaveAllianceData(alliance); ShipyardCommands.SendMessage("[Alliance Hangar]", "Upgrading slots. You were charged: " + String.Format("{0:n0}", cost.MoneyRequired), Color.LightBlue, (long)Context.Player.SteamUserId); } } else { ShipyardCommands.SendMessage("[Alliance Hangar]", "You cant afford the upgrade price of: " + String.Format("{0:n0}", cost.MoneyRequired), Color.Red, (long)Context.Player.SteamUserId); } } else { if (ShipyardCommands.ConsumeComponents(invents, cost.itemsRequired, Context.Player.SteamUserId)) { alliance.CurrentMetaPoints -= cost.MetaPointCost; hangar.SlotsAmount = (int)cost.NewLevel; hangar.SlotUpgradeNum++; hangar.SaveHangar(alliance); AlliancePlugin.SaveAllianceData(alliance); } } } else { Context.Respond("Error loading upgrade details."); return; } } } }