//public static Slb.Ocean.Petrel.DomainObject.PillarGrid.Zone GetZone(Index3 cellIndex, List<Slb.Ocean.Petrel.DomainObject.PillarGrid.Zone> Zones)//List<Slb.Ocean.Petrel.DomainObject.PillarGrid.Zone> TopZone) //{ // foreach (Slb.Ocean.Petrel.DomainObject.PillarGrid.Zone zone in Zones) // { // if (cellIndex.K > zone.BaseK && cellIndex.K) // { // } // } //} public static Point3[] GetCornerSet(CellSide SideOfCell, Grid gridInContext, Index3 CellIndex) { CellCorner[] CellCorners = new CellCorner[4]; Point3[] CellCornerPoints = new Point3[4]; switch (SideOfCell) { case CellSide.Up: CellCorners[0] = CellCorner.TopNorthWest; CellCorners[1] = CellCorner.TopNorthEast; CellCorners[2] = CellCorner.TopSouthWest; CellCorners[3] = CellCorner.TopSouthEast; CellCornerPoints = gridInContext.GetCellCorners(CellIndex, CellCorners); break; case CellSide.East: CellCorners[0] = CellCorner.TopSouthEast; CellCorners[1] = CellCorner.TopNorthEast; CellCorners[2] = CellCorner.BaseSouthEast; CellCorners[3] = CellCorner.BaseNorthEast; CellCornerPoints = gridInContext.GetCellCorners(CellIndex, CellCorners); break; case CellSide.West: CellCorners[0] = CellCorner.TopSouthWest; CellCorners[1] = CellCorner.TopNorthWest; CellCorners[2] = CellCorner.BaseSouthWest; CellCorners[3] = CellCorner.BaseNorthWest; CellCornerPoints = gridInContext.GetCellCorners(CellIndex, CellCorners); break; case CellSide.South: CellCorners[0] = CellCorner.TopSouthWest; CellCorners[1] = CellCorner.TopSouthEast; CellCorners[2] = CellCorner.BaseSouthWest; CellCorners[3] = CellCorner.BaseSouthEast; CellCornerPoints = gridInContext.GetCellCorners(CellIndex, CellCorners); break; case CellSide.North: CellCorners[0] = CellCorner.TopNorthWest; CellCorners[1] = CellCorner.TopNorthEast; CellCorners[2] = CellCorner.BaseNorthWest; CellCorners[3] = CellCorner.BaseNorthEast; CellCornerPoints = gridInContext.GetCellCorners(CellIndex, CellCorners); break; case CellSide.Down: CellCorners[0] = CellCorner.BaseNorthWest; CellCorners[1] = CellCorner.BaseNorthEast; CellCorners[2] = CellCorner.BaseSouthWest; CellCorners[3] = CellCorner.BaseSouthEast; CellCornerPoints = gridInContext.GetCellCorners(CellIndex, CellCorners); break; default: CellCornerPoints = null; break; } return CellCornerPoints; }