private void RedBlueGreen_Click(object sender, EventArgs e) { if (PictureBox1.Image == null) { alert.Show(); } else { if (boolrbg == true) { RedButton.Show(); BlueButton.Show(); GreenButton.Show(); boolrbg = false; } else if (boolrbg == false) { RedButton.Hide(); BlueButton.Hide(); GreenButton.Hide(); boolrbg = true; } } }
async void FlipButton(object sender, EventArgs e) { uint timeout = 500; if (RedButton.IsVisible) { GreenButton.RotationY = -270; await RedButton.RotateYTo(-90, timeout, Easing.SpringIn); RedButton.IsVisible = false; GreenButton.IsVisible = true; await GreenButton.RotateYTo(-360, timeout, Easing.SpringOut); GreenButton.RotationY = 0; } else { RedButton.RotationY = -270; await GreenButton.RotateYTo(-90, timeout, Easing.SpringIn); GreenButton.IsVisible = false; RedButton.IsVisible = true; await RedButton.RotateYTo(-360, timeout, Easing.SpringOut); RedButton.RotationY = 0; } }
// Start is called before the first frame update void Start() { blueButton = GameObject.Find("Blue_Button").GetComponent <BlueButton>(); greenButton = GameObject.Find("Green_Button").GetComponent <GreenButton>(); orangeButton = GameObject.Find("Orange_Button").GetComponent <OrangeButton>(); timer = GameObject.Find("Timer").GetComponent <TimerContoller>(); blueSound = false; greenSound = false; orangeSound = false; randomController(); }
/// <summary> /// Aux function to instantiate each Feature subclass /// Fixes the "Web API error: The 'ObjectContent`1' type failed to serialize" Error /// </summary> /// <param name="feature"></param> /// <param name="isNew"></param> /// <returns></returns> private Feature CreateFeature(Feature feature, bool isNew) { Feature featuremodel = new Feature(); switch (feature.FeatureType) { case "BlueButton": if (isNew) { featuremodel = new BlueButton(feature.Name); } else { featuremodel = new BlueButton(feature.Name, feature.FeatureFlag, feature.FeaturePermissions); } break; case "RedButton": if (isNew) { featuremodel = new RedButton(feature.Name); } else { featuremodel = new RedButton(feature.Name, feature.FeatureFlag, feature.FeaturePermissions); } break; case "GreenButton": if (isNew) { featuremodel = new GreenButton(feature.Name); } else { featuremodel = new GreenButton(feature.Name, feature.FeatureFlag, feature.FeaturePermissions); } break; default: return(null); } featuremodel.Id = feature.Id; return(featuremodel); }
// Start is called before the first frame update void Start() { blueButton = GameObject.Find("Blue_Button").GetComponent <BlueButton>(); greenButton = GameObject.Find("Green_Button").GetComponent <GreenButton>(); orangeButton = GameObject.Find("Orange_Button").GetComponent <OrangeButton>(); lightBlueButton = GameObject.Find("LightBlue_Button").GetComponent <LightBlueButton>(); whiteButton = GameObject.Find("White_Button").GetComponent <WhiteButton>(); pinkButton = GameObject.Find("Pink_Button").GetComponent <PinkButton>(); timer = GameObject.Find("Timer").GetComponent <TimerContoller>(); blueSound = false; greenSound = false; orangeSound = false; lightblueSound = false; whiteSound = false; pinkSound = false; randomController(); }
void ReleaseDesignerOutlets() { if (GreenButton != null) { GreenButton.Dispose(); GreenButton = null; } if (BlackButton != null) { BlackButton.Dispose(); BlackButton = null; } if (AluminiumButton != null) { AluminiumButton.Dispose(); AluminiumButton = null; } }
void ReleaseDesignerOutlets() { if (CleanAllButton != null) { CleanAllButton.Dispose(); CleanAllButton = null; } if (CleanButton != null) { CleanButton.Dispose(); CleanButton = null; } if (DrawView != null) { DrawView.Dispose(); DrawView = null; } if (GreenButton != null) { GreenButton.Dispose(); GreenButton = null; } if (MainView != null) { MainView.Dispose(); MainView = null; } if (MediumButton != null) { MediumButton.Dispose(); MediumButton = null; } if (RedButton != null) { RedButton.Dispose(); RedButton = null; } if (ThickButton != null) { ThickButton.Dispose(); ThickButton = null; } if (ThinButton != null) { ThinButton.Dispose(); ThinButton = null; } if (YellowButton != null) { YellowButton.Dispose(); YellowButton = null; } }