void SwitchToGrazing() { velocity.x = 0; deerState = DeerState.grazing; grazingState = GrazingState.lookingDown; grazingCycleCounter = 0; }
public void SwitchToGrazingIdle() { // could implement random pick for forward or backward grazingState = GrazingState.idle; grazingCycleCounter = 0; }
void GrazingLookUp() { grazingCycleCounter = 0; grazingState = GrazingState.lookingUp; }