/// <summary> /// 根据图片的纵横灰度情况截取图片 /// 使用Aforge类库 /// </summary> /// <param name="image"></param> /// <returns></returns> public static Rectangle GetByGrayPoint(Bitmap image) { //灰度化 Grayscale g = new Grayscale(0.2125, 0.7154, 0.0721); // apply the filter var grayImg = g.Apply(image); //二值化 var threshold = new Threshold(); threshold.ThresholdValue = 80; var thresholdImage = threshold.Apply(grayImg); //找出纵横灰度值 HorizontalIntensityStatistics hs = new HorizontalIntensityStatistics(thresholdImage); VerticalIntensityStatistics vs = new VerticalIntensityStatistics(thresholdImage); var vThreshold = (image.Height / 4) * 255; var hThreshold = (image.Width / 4) * 255; var hGrays = hs.Gray.Values.ToList(); var vGrays = vs.Gray.Values.ToList(); var hmin = FindPaperBorder(hGrays, true, hThreshold, 0); var hmax = FindPaperBorder(hGrays, false, hThreshold, 0); var vmin = FindPaperBorder(vGrays, true, vThreshold, 0);; var vmax = FindPaperBorder(vGrays, false, vThreshold, 0); return(new Rectangle(hmin, vmin, hmax - hmin, vmax - vmin)); }
public static IAutoVoiLutApplicator Create(IPresentationImage image) { if (Grayscale.CanCreateFrom(image)) { return new Grayscale { Image = image } } ; if (Color.CanCreateFrom(image)) { return new Color { Image = image } } ; if (Other.CanCreateFrom(image)) { return new Other { Image = image } } ; return(null); }
private Bitmap XXX(Bitmap bmpBefore, Bitmap bmpAfter) { var filter = new Grayscale(0.2125, 0.7154, 0.0721); bmpBefore = filter.Apply(bmpBefore); bmpAfter = filter.Apply(bmpAfter); // create filters var differenceFilter = new Difference(); IFilter thresholdFilter = new Threshold(15); // set backgroud frame as an overlay for difference filter differenceFilter.OverlayImage = bmpBefore; // apply the filters Bitmap tmp1 = differenceFilter.Apply(bmpAfter); Bitmap tmp2 = thresholdFilter.Apply(tmp1); IFilter erosionFilter = new Erosion(); // apply the filter Bitmap tmp3 = erosionFilter.Apply(tmp2); IFilter pixellateFilter = new Pixellate(); // apply the filter Bitmap tmp4 = pixellateFilter.Apply(tmp3); return(tmp4); }
public IScanImage Scan(ISource source, ScannerOptions options) { var image = new Bitmap(source.Take()); // create grayscale filter (BT709) var filter = new Grayscale(0.2125, 0.7154, 0.0721); var mBinarized = filter.Apply(image); // Binarize Picture. var bin = new Threshold(options.Threshold); bin.ApplyInPlace(mBinarized); // create filter var inv = new Invert(); inv.ApplyInPlace(mBinarized); // create an instance of blob counter algorithm var bc = new BlobCounter { ObjectsOrder = ObjectsOrder.XY }; bc.ProcessImage(mBinarized); var blobsRect = bc.GetObjectsRectangles(); var b = Order(blobsRect); return(new ScanImage(image, b)); }
private void GrayscaleImg(ref Bitmap frame, bool R, bool G, bool B) { // create filter Bitmap fr; if (!(!R && !G && !B) && (!R || !G || !B)) { EuclideanColorFiltering filter = new EuclideanColorFiltering(); // set center colol and radius filter.CenterColor = new AForge.Imaging.RGB(Color.FromArgb(30, 200, 30)); filter.Radius = 150; // apply the filter filter.ApplyInPlace(frame); Grayscale toGrFilter = new Grayscale(R ? 0.3 : 0, G ? .9 : 0, B ? 0.3 : 0); fr = toGrFilter.Apply(frame); GrayscaleToRGB toColFilter = new GrayscaleToRGB(); frame = toColFilter.Apply(fr); } else { frame = Grayscale.CommonAlgorithms.RMY.Apply(frame); GrayscaleToRGB toColFilter = new GrayscaleToRGB(); frame = toColFilter.Apply(frame); } }
private void videoNewFrame(object sender, NewFrameEventArgs eventArgs) { Bitmap bitmap = (Bitmap)eventArgs.Frame.Clone(); Threshold thresholdFilter = new Threshold(120); Grayscale grayscaleFilter = new Grayscale(0.2, 0.7, 0.07); BrightnessCorrection brightnessFilter = new BrightnessCorrection(brightnessVal); ContrastCorrection contrastFilter = new ContrastCorrection(contrastVal); SaturationCorrection saturationFilter = new SaturationCorrection(saturationVal); bitmap = brightnessFilter.Apply((Bitmap)bitmap.Clone()); bitmap = contrastFilter.Apply((Bitmap)bitmap.Clone()); bitmap = saturationFilter.Apply((Bitmap)bitmap.Clone()); if (isGray) { bitmap = grayscaleFilter.Apply((Bitmap)bitmap.Clone()); } if (isBW) { bitmap = grayscaleFilter.Apply((Bitmap)bitmap.Clone()); bitmap = thresholdFilter.Apply(bitmap); } currentFrame = (Bitmap)bitmap.Clone(); if (fileWriter != null) { fileWriter.WriteVideoFrame((Bitmap)bitmap.Clone()); } }
void CannyToolStripMenuItemClick(object sender, EventArgs e) { //jika gambar kosong/null maka akan mengembalikan nilai kosong/null if (gambar == null) { return; } //clone variable gambar ke variable gambar2 dan menginisiasi class Rectangle //dan menerapkan format pixel 24bppRgb gambar2 = gambar.Clone(new Rectangle(0, 0, gambar.Width, gambar.Height), System.Drawing.Imaging.PixelFormat.Format24bppRgb); //convert ke grayscale terlebih dahulu lalu aplikasikan filter Canny. //inisiasi filter grayscale disertai argumen Grayscale grayscaleF = new Grayscale(0.2125, 0.7154, 0.0721); //aplikasikan filter grayscale ke gambar2 gambar2 = grayscaleF.Apply(gambar2); //inisiasi filter Canny CannyEdgeDetector cannyEdgeDetector = new CannyEdgeDetector(); //aplikasikan filter pada gambar2 cannyEdgeDetector.ApplyInPlace(gambar2); //tampilkan pada picturebox2 pictureBox2.Image = gambar2; }
private void button2_Click(object sender, EventArgs e) { Grayscale filter = new Grayscale(0.2125, 0.7154, 0.0721); img2 = filter.Apply(img1); pictureBox2.Image = img2; }
private void timerSampleMaker_Tick(object sender, EventArgs e) { if (_sourceImage != null) { try { // Loading some file Bitmap _sample = (Bitmap)AForge.Imaging.Image.Clone(_sourceImage); // We must convert it to grayscale because // the filter accepts 8 bpp grayscale images Grayscale GF = new Grayscale(0.2125, 0.7154, 0.0721); Bitmap GSampleImage = GF.Apply(_sample); // Detecting image edges and saving the result CannyEdgeDetector CED = new CannyEdgeDetector(0, 70); CED.ApplyInPlace(GSampleImage); Bitmap _temp = new Bitmap(320, 240); _temp = GSampleImage; pictureBoxSource.Image = _temp; ProcessByImage(_temp); } catch (Exception ex) { MessageBox.Show(ex.Message); } } }
private void button2_Click_1(object sender, EventArgs e) { OpenFileDialog openDialog = new OpenFileDialog(); var returnValue = openDialog.ShowDialog(); if (returnValue == DialogResult.OK) { originalImage = new Bitmap(openDialog.FileName); pictureBox1.Image = originalImage; // pictureBox4.SizeMode = PictureBoxSizeMode.StretchImage; Grayscale GrayImage = new Grayscale(0.2125, 0.7154, 0.0721); Bitmap graycolor = GrayImage.Apply(originalImage); Threshold BinaryImageE = new Threshold(); Bitmap binaryimage = BinaryImageE.Apply(graycolor); pictureBox1.Image = graycolor; //graycolor.Save(@"E:\Works\Machine Learning - OCR\raw\graycolor.jpg"); List <Bitmap> temp_bound = new List <Bitmap>(); //Bitmap boundedimage1 = new Bitmap("E://Works//Machine Learning - OCR//raw//graycolor.jpg"); temp_bound.Add(graycolor); List <Bitmap> boundedimage = BoundImage(temp_bound); pictureBox2.Image = boundedimage[0]; //boundedimage[0].Save(@"E:\Works\Machine Learning - OCR\raw\boundedimage.jpg"); List <Bitmap> segments = Segment(boundedimage[0]); pictureBox2.Image = segments[0]; List <float[]> test_feature = Zone(segments); write_testfile(test_feature); TestClassifier(); } }
private Bitmap ConvertToGray(Bitmap bitmap) { Grayscale filter = new Grayscale(0.3, 0.5, 0.1); bitmap = filter.Apply(bitmap); return(bitmap); }
static void Main(string[] args) { Bitmap bitmap_0 = new Bitmap(@"D:\Projects\hisdocpro\HisDocPro\HisDocProUI\bin\Debug\tokens\t_0_c000.png"); //Bitmap bitmap_0 = new Bitmap(PageFileSelected); Bitmap bitmapTemp = new Grayscale(0.2125, 0.7154, 0.0721).Apply(bitmap_0); bitmapTemp = new Threshold(100).Apply(bitmapTemp); bitmapTemp = new Invert().Apply(bitmapTemp); double[,] image = ToolsConvolution.BitMapToDoubleArray(bitmapTemp, 0.5); double[,] kernel = ToolsConvolution.BitMapToDoubleArray(bitmapTemp, 0.5); Print(image); Print(kernel); //double[,] image = new double[6, 6]; //image[2, 1] = 1; //image[2, 2] = 1; //image[2, 3] = 1; //image[2, 4] = 1; //double[,] kernel = new double[3, 3]; //kernel[0, 0] = 1; //kernel[0, 1] = 1; //kernel[0, 2] = 1; //kernel[2, 1] = 1; //Print(image); //Print(kernel); //double[,] result = ToolsConvolution.CorrelationFFT(image, kernel); //Print(result); //Console.ReadLine(); double [,] result = ToolsConvolution.CorrelationFFT(image, kernel); Print(result); //List<string> page = ToolsPDF.Convert(@"D:\Projects\hisdocpro\page.pdf"); }
private static Bitmap ToGrayScale(this Bitmap thisBitmap) { Grayscale filter = new Grayscale(0.2125, 0.7154, 0.0721); Bitmap grayImage = filter.Apply(thisBitmap); return(grayImage); }
protected IImage ToGrayScale(IImage image) { var bitmap = image.ToBgr().Lock().AsAForgeImage(); var grayScale = new Grayscale(0.2125, 0.7154, 0.0721).Apply(bitmap); return(grayScale.AsImage()); }
private void scala(Bitmap image) { BlobCounter blobCounter = new BlobCounter(); blobCounter.MinWidth = 2; blobCounter.MinHeight = 2; blobCounter.FilterBlobs = true; blobCounter.ObjectsOrder = ObjectsOrder.Size; Grayscale grayFilter = new Grayscale(0.2125, 0.7154, 0.0721); Bitmap grayImage = grayFilter.Apply(image); blobCounter.ProcessImage(grayImage); Rectangle[] rects = blobCounter.GetObjectsRectangles(); foreach (Rectangle recs in rects) { if (rects.Length > 0) { Rectangle objectRect = rects[0]; Graphics g = pictureBox1.CreateGraphics(); using (Pen pen = new Pen(Color.FromArgb(252, 3, 26), 2)) { g.DrawRectangle(pen, objectRect); } X = objectRect.X + (objectRect.Width / 2); Y = objectRect.Y + (objectRect.Height / 2); g.DrawString(X.ToString() + "X" + Y.ToString(), new Font("Arial", 12), Brushes.Red, new System.Drawing.Point(250, 1)); g.Dispose(); } } }
void Awake() { audioSource = GetComponent <AudioSource>(); gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent <GameController>(); grayscale = GetComponentInChildren <Grayscale>(true); motionblur = GetComponentInChildren <MotionBlur>(true); }
public mGrayscale(double redCoef, double greenCoef, double blueCoef, GrayscaleModes mode) { RedCoef = redCoef; GreenCoef = greenCoef; BlueCoef = blueCoef; Mode = mode; BitmapType = mFilter.BitmapTypes.None; switch (Mode) { default: Effect = new Grayscale(RedCoef, GreenCoef, BlueCoef); break; case GrayscaleModes.BT709: Effect = Grayscale.CommonAlgorithms.BT709; break; case GrayscaleModes.RMY: Effect = Grayscale.CommonAlgorithms.RMY; break; case GrayscaleModes.Y: Effect = Grayscale.CommonAlgorithms.Y; break; } filter = Effect; }
public string decodeBitmap(Bitmap img) { /////////图像处理 //转为灰度图 Grayscale grayscaleFilter = new Grayscale(0.299, 0.587, 0.114); Bitmap bitmapGrayscale = grayscaleFilter.Apply(img); //二值化 Threshold thresholdFilter = new Threshold(128); Bitmap bitmapThreshold = thresholdFilter.Apply(bitmapGrayscale); ////////中值滤波 Median mediafil = new Median(); Bitmap medianBit = mediafil.Apply(bitmapThreshold); //锐化 Sharpen sharpPic = new Sharpen(); Bitmap sharpOut = sharpPic.Apply(medianBit); //统计点数 HorizontalIntensityStatistics his = new HorizontalIntensityStatistics(sharpOut); Histogram histogram = his.Gray; int[] dato = histogram.Values; /////分割图像 charCut(dato); shunfengdecoder decode = new shunfengdecoder(); string backcode = decode.Decoder(sharpOut, div); return(backcode); }
public double[] ConvertImageToDouble(Bitmap imageBitmap) { Grayscale gs = new Grayscale(0, 0, 0); ImageToMatrix imageToMatrix = new ImageToMatrix(); imageBitmap = gs.Apply(imageBitmap); imageToMatrix.Convert(imageBitmap, out byte[][] imageBytes); foreach (byte[] t in imageBytes) { for (var j = 0; j < t.Length; j++) { if (t[j] > 190) { t[j] = 1; } else { t[j] = 0; } } } return(imageBytes.Flatten().ToDouble()); }
public string decoder(Bitmap img) { //灰度 Grayscale grayscaleFilter = new Grayscale(0.299, 0.587, 0.114); Bitmap bitmapGrayscale = grayscaleFilter.Apply(img); //二值化 Threshold thresholdFilter = new Threshold(128); Bitmap bitmapThreshold = thresholdFilter.Apply(bitmapGrayscale); /////统计点数分布 HorizontalIntensityStatistics his = new HorizontalIntensityStatistics(bitmapThreshold); Histogram histogram = his.Gray; int[] dato = histogram.Values; /////分割验证码字符 charCut(dato); ////////解码 yuantongdecoder decode = new yuantongdecoder(); string backNumber = decode.Decoder(bitmapThreshold, div); return(backNumber); }
public override Bitmap ApplyFilter(List <Bitmap> bitmap) { Grayscale filter = new Grayscale(red, green, blue); Bitmap newBitmap = Image.Clone(bitmap[0], PixelFormat.Format32bppRgb); return(filter.Apply(newBitmap)); }
private void CameraOne_NewFrame(object sender, NewFrameEventArgs eventArgs) { Bitmap bitmap1 = (Bitmap)(eventArgs.Frame.DeepClone()); Grayscale filter = new Grayscale(0.2, 0.7, 0.07); if (checkBox1.Checked) { bitmap1 = filter.Apply(bitmap1); } int x = 0; Invoke(new MethodInvoker(delegate { x = trackBar1.Value; })); RotateNearestNeighbor filterrot = new RotateNearestNeighbor(x, true); bitmap1 = filterrot.Apply(bitmap1); ResizeBicubic filterResizeBicubic = new ResizeBicubic(320, 240); bitmap1 = filterResizeBicubic.Apply(bitmap1); if (button1WasClicked) { Convolution conv = new Convolution(new[, ] { { int.Parse(textBox1.Text), int.Parse(textBox2.Text), int.Parse(textBox3.Text) }, { int.Parse(textBox4.Text), int.Parse(textBox5.Text), int.Parse(textBox6.Text) }, { int.Parse(textBox7.Text), int.Parse(textBox8.Text), int.Parse(textBox9.Text) } }); bitmap1 = conv.Apply(bitmap1); } pictureBox1.Image = bitmap1; }
void Start () { offset = transform.position; _grayscaleComponent = GetComponent<Grayscale>(); _blurComponent = GetComponent<MotionBlur> (); _blurComponent.enabled = false; _grayscaleComponent.enabled = true; }
public static Bitmap skew(Bitmap source) // 기울어짐 바로잡기 { // create grayscale filter (BT709) Grayscale filter = new Grayscale(0.2125, 0.7154, 0.0721); // 8비트 grayscale 로 바꾸고 // apply the filter Bitmap grayImage = filter.Apply(source); // create instance of skew checker DocumentSkewChecker skewChecker = new DocumentSkewChecker(); // 8비트 grayscale 로 넣어줘야 함 // // get documents skew angle double angle = skewChecker.GetSkewAngle(grayImage); // 기울어진 각도를 얻고 Bitmap tmp = source; // convert to 24 bits per pixel source = imageProcess.Clone(tmp, PixelFormat.Format24bppRgb); // 로테이션 전에 24비트로 바꿔주고 // delete old image tmp.Dispose(); // create rotation filter RotateBilinear rotationFilter = new RotateBilinear(-angle); rotationFilter.FillColor = Color.White; // rotate image applying the filter Bitmap rotatedImage = rotationFilter.Apply(source); // 원래 이미지를 가져다가 각도만큼 돌리고(원래 이미지는 24비트로 넣어줘야함) return(rotatedImage); }
void Start() { dialog = Object.FindObjectOfType<DialogBox>(); cameraGrayscale = Object.FindObjectOfType<Grayscale>(); camera = GetComponent<Camera>(); camera.enabled = false; }
private void cevreal(Bitmap image)// Algilanan rengi Çevrçevelemek veya hedeflemek için gerekli Method. { blobCounter.MinWidth = 2; blobCounter.MinHeight = 2; blobCounter.FilterBlobs = true; blobCounter.ObjectsOrder = ObjectsOrder.Size; Grayscale grayFilter = new Grayscale(0.2125, 0.7154, 0.0721); Bitmap grayImage = grayFilter.Apply(image); blobCounter.ProcessImage(grayImage); Rectangle[] rects = blobCounter.GetObjectsRectangles(); foreach (Rectangle recs in rects) { if (rects.Length > 0) { Rectangle objectRect = rects[0]; Graphics g = pictureBox1.CreateGraphics(); using (Pen pen = new Pen(Color.FromArgb(252, 3, 26), 2)) { g.DrawRectangle(pen, objectRect); } objectX = objectRect.X + (objectRect.Width / 2); //Dikdörtgenin Koordinatlari alınır. objectY = objectRect.Y + (objectRect.Height / 2); //Dikdörtgenin Koordinatlari alınır. g.DrawString(objectX.ToString() + "X" + objectY.ToString(), new Font("Arial", 12), Brushes.Red, new System.Drawing.Point(250, 1)); g.Dispose(); } } }
private void button3_Click(object sender, EventArgs e) { SetLabelVisibel(10, false); SetLabelVisibel(11, false); SetLabelVisibel(12, false); SetPictureBoxVisibel(2, false); SetPictureBoxVisibel(3, false); SetPictureBoxVisibel(4, false); SetChartVisibel(1, false); SetChartVisibel(2, false); if (openImg != null) { Grayscale trans = new Grayscale(); Bitmap grayImg = new Bitmap(openImg); // transform image to grayscale grayImg = trans.Transform(openImg); if (grayImg != null) { SetLabel(10, "Grayscale"); SetPictureBox(2, grayImg); SetLabelVisibel(10, true); SetPictureBoxVisibel(2, true); } else { SetLabelVisibel(10, false); SetPictureBoxVisibel(2, false); } } }
public static Bitmap ConvertToGrayScale(this Bitmap me) { if (me == null) { return(null); } int radius = 20, x = me.Width / 2, y = me.Height / 2; // Generate a two-dimensional `byte` array that has the same size as the source image, which will be used as the mask. byte[,] mask = new byte[me.Height, me.Width]; // Initialize all its elements to the value 0xFF (255 in decimal). Initialize(mask, 0xFF); // "Draw" a circle in the `byte` array setting the positions inside the circle with the value 0. DrawCircle(mask, x, y, radius, 0); var grayFilter = new Grayscale(0.2125, 0.7154, 0.0721); var rgbFilter = new GrayscaleToRGB(); var maskFilter = new ApplyMask(mask); // Apply the `Grayscale` filter to everything outside the circle, convert the resulting image back to RGB Bitmap img = rgbFilter.Apply(grayFilter.Apply(maskFilter.Apply(me))); // Invert the mask Invert(mask); // Get only the cirle in color from the original image Bitmap circleImg = new ApplyMask(mask).Apply(me); // Merge both the grayscaled part of the image and the circle in color in a single one. return(new Merge(img).Apply(circleImg)); }
void VideoSourcePlayerNewFrame(object sender, ref Bitmap image) { lock (this) { Bitmap img_copy = new Bitmap(image); Grayscale gray_filter = new Grayscale(0.2125, 0.7154, 0.0721); img_copy = gray_filter.Apply(img_copy); Threshold thresh = new Threshold(thresh_val); img_copy = thresh.Apply(img_copy); BlobCounter bc = new BlobCounter(); bc.FilterBlobs = true; bc.MinHeight = min_size_val; bc.MinWidth = min_size_val; bc.MaxHeight = min_size_val + 50; bc.MaxWidth = min_size_val + 50; bc.ProcessImage(img_copy); Rectangle[] rects = bc.GetObjectsRectangles(); Graphics g = videoSourcePlayer.CreateGraphics(); using (Pen p = new Pen(Color.Red)) { foreach (Rectangle r in rects) { g.DrawRectangle(p, r); g.DrawString("a", new Font("Consolas", 10), Brushes.Red, r.X, r.Y); } } image = img_copy; } }
/// <summary> /// Binarize a given bitmap based on the given threshold value. /// First the bitmap is converted to a grayscale, then there is a binarization based on the threshold value /// and finally there is an optional mirror filter. /// </summary> /// <param name="bmp">Bitmap to binarize</param> /// <param name="treshold">Threshold value (0 - 255)</param> /// <param name="mirrorChecked">If true, the image will be mirrored</param> /// <returns>Binarized with threshold value bitmap</returns> public static Bitmap imageBinarization(Bitmap bmp, int threshold, bool mirrorChecked) { // Create bitmap with grayScale pixelformat Bitmap bitmap = new Bitmap(bmp.Width, bmp.Height, System.Drawing.Imaging.PixelFormat.Format24bppRgb); // Create grayscale filter (BT709) and apply filter Grayscale filter = new Grayscale(0.2125, 0.7154, 0.0721); bitmap = filter.Apply(bmp); // Create Threshold (binarization) filter and apply Threshold filter1 = new Threshold(threshold); filter1.ApplyInPlace(bitmap); // Create mirror filter if checkbox was checked if (mirrorChecked == true) { Mirror filter2 = new Mirror(false, true); filter2.ApplyInPlace(bitmap); } // Return binarized bitmap return(bitmap); }
/// <summary> /// Applies the grayscale and treshold filter to the original bitmap. /// </summary> /// <param name="bmp">Original bitmap.</param> /// <returns>Bitmap with filters applied.</returns> private Bitmap PreProcess(Bitmap bmp) { bmp = new Grayscale(0.2125, 0.7154, 0.0721).Apply(bmp); new BradleyLocalThresholding().ApplyInPlace(bmp); return(bmp); }
private void borderFollow(ushort j) { cvsim.Source = images[j]; cvsbmp = UtilFn.BitmapImage2Bitmap(images[j]); Bitmap resbmp = UtilFn.ResizeBitmap(cvsbmp, (int)cvsim.Width, (int)(cvsim.Width * images[j].Height / images[j].Width)); Grayscale gfilter = new Grayscale(0.2125, 0.7154, 0.0721); Bitmap grayImage = gfilter.Apply(cvsbmp); BorderFollowing bf = new BorderFollowing(); List <Accord.IntPoint> contour = bf.FindContour(resbmp); imageInfo.Text = contour.Count + ": "; foreach (var c in contour) { Ellipse dot = new Ellipse(); dot.Width = 4; dot.Height = 4; dot.StrokeThickness = 2; dot.Stroke = System.Windows.Media.Brushes.Violet; Canvas.SetTop(dot, c.Y - 1 + (int)((cvs.Height - resbmp.Height) / 2)); Canvas.SetLeft(dot, c.X - 1); imageInfo.Text += "(" + c.X + ", " + c.Y + ");"; cvs.Children.Add(dot); } imagesEdited.Add(UtilFn.rtbToBitmapImage(UtilFn.ExportToPng(null, cvs)).Clone()); cvs.Children.RemoveRange(1, cvs.Children.Count); }
public override void ApplyEffect() { gs = Camera.main.gameObject.AddComponent<Grayscale>(); gs.shader=GameWorldController.instance.greyScale;//Shader.Find ("Hidden/Grayscale Effect"); //Pick a random palette to use gs.textureRamp = (Texture)Resources.Load(_RES +"/Palettes/palette_000" + Random.Range(0,7)); base.ApplyEffect (); }
void Start() { red = this.gameObject.GetComponent<Red>(); green = this.gameObject.GetComponent<Green>(); blue = this.gameObject.GetComponent<Blue>(); gray = this.gameObject.GetComponent<Grayscale>(); lastSwitch = Time.time; current = "grey"; }
public override void ApplyEffect() { if (inUse==false) { gs = Camera.main.gameObject.AddComponent<Grayscale>(); //gs.shader=Shader.Find ("Hidden/Grayscale Effect"); gs.shader=GameWorldController.instance.greyScale; } base.ApplyEffect (); }
void Start() { // Since they're taking turns, enforce this if (TolstoyDialog.Length - TeaganDialog.Length > 1) Debug.LogError("Tolstoy dialog piece needs to be at most one longer than the other."); // These are probably going to be uniqe so grab them this way cameraControl = Object.FindObjectOfType<CameraFollow>(); dialog = Object.FindObjectOfType<DialogBox>(); grayscale = Object.FindObjectOfType<Grayscale>(); StartCoroutine(StartRoomCoroutine()); }
void Start() { camera = GetComponent<Camera>(); bloom = GetComponent<BloomOptimized>(); motionBlur = GetComponent<MotionBlur>(); grayscale = GetComponent<Grayscale>(); bloom.enabled = false; motionBlur.enabled = false; isInThePast = false; difference = normalRoom.transform.position - pastRoom.transform.position; pastMusicSource.volume = 0; player = GameObject.FindGameObjectWithTag("Player"); if (player == null) throw new UnassignedReferenceException("No player found."); }
// Use this for initialization void Start () { m_camera = GameObject.FindWithTag("MainCamera"); m_grayScale = m_camera.GetComponent<Grayscale>(); }
// Use this for initialization void Start () { tw = GetComponent<Twirl>(); g = GetComponent<Grayscale>(); v = GetComponent<VignetteAndChromaticAberration>(); Search(); }
void Start() { grayScript = mainCam.GetComponent<Grayscale>(); noiseScript = mainCam.GetComponent<NoiseAndGrain>(); }
private void Start() { _introState = IntroState.Loading; _starTime = Time.realtimeSinceStartup; _rotSpeed = 10; _lastDataCheck = -1; _storyPlaneId = 1; _webcamTex = new Texture2D(1920, 1080, TextureFormat.RGBA32, false); //_webcamTex = new Texture2D(1024, 768, TextureFormat.RGBA32, false); Planes.SetActive(false); _audioSource = GetComponent<AudioSource>(); _audioSource.clip = Resources.Load<AudioClip>("Audio/intro2"); _planeRenderer = Plane.GetComponent<Renderer>(); StoryPlane.transform.localScale = new Vector3(0.0001f, 0, 0.0001f); _tempTargetPos = new Vector3(Random.Range(-0.01f, 0.01f), Random.Range(-0.01f, 0.01f), _planeStartPos.z); var nextTex = Resources.Load<Texture2D>("Textures/Story/Story1"); StoryPlane.GetComponent<Renderer>().material.mainTexture = nextTex; _cccScriptLeft = leftCam.GetComponent<ColorCorrectionCurves>(); _cccScriptRight = rightCam.GetComponent<ColorCorrectionCurves>(); _grayScriptLeft = leftCam.GetComponent<Grayscale>(); _grayScriptRight = rightCam.GetComponent<Grayscale>(); _grayScriptLeft.enabled = false; _grayScriptRight.enabled = false; _twirlScriptLeft = leftCam.GetComponent<Twirl>(); _twirlScriptRight = rightCam.GetComponent<Twirl>(); _twirlScriptLeft.enabled = false; _twirlScriptRight.enabled = false; }
void Start() { grayscale = FindObjectOfType<Grayscale>(); dialog = FindObjectOfType<DialogBox>(); gameObject.SetActive(false); }
void Start() { audio = GetComponent<AudioSource>(); grayscale = FindObjectOfType<Grayscale>(); convoManager = FindObjectOfType<ConversationManager>(); }
private void Awake() { BleedBehavior.BloodAmount = 0f; BleedBehavior.BloodReductionRatio = 1f; this.explodeHash = Animator.StringToHash("explode"); this.DSpots = GameObject.FindWithTag("DeadSpots").GetComponent<DeadSpotController>(); this.Hud = Scene.HudGui; this.Ocean = GameObject.FindWithTag("Ocean"); this.mutantControl = Scene.MutantControler; this.sceneInfo = Scene.SceneTracker; this.Player = base.gameObject.GetComponent<PlayerInventory>(); this.camFollow = base.GetComponentInChildren<camFollowHead>(); this.hitReaction = base.GetComponent<playerHitReactions>(); this.Atmos = Scene.Atmosphere; this.FrostScript = LocalPlayer.MainCam.GetComponent<Frost>(); this.Tuts = LocalPlayer.Tuts; this.Sfx = LocalPlayer.Sfx; this.animator = LocalPlayer.Animator; this.DyingVision = LocalPlayer.MainCam.GetComponent<Grayscale>(); this.Fullness = 1f; this.bloodPropertyBlock = new MaterialPropertyBlock(); if (!LevelSerializer.IsDeserializing) { CoopPlayerVariations component = base.GetComponent<CoopPlayerVariations>(); this.PlayerVariation = UnityEngine.Random.Range(0, component.Variations.Length); this.PlayerVariationBody = UnityEngine.Random.Range(0, component.BodyMaterials.Length); } if (this.CurrentArmorTypes == null || this.CurrentArmorTypes.Length != this.ArmorModel.Length) { this.CurrentArmorTypes = new PlayerStats.ArmorTypes[this.ArmorModel.Length]; for (int i = 0; i < this.CurrentArmorTypes.Length; i++) { this.CurrentArmorTypes[i] = PlayerStats.ArmorTypes.None; this.ArmorModel[i].SetActive(false); } } if (this.CurrentArmorHP == null || this.CurrentArmorHP.Length != this.ArmorModel.Length) { this.CurrentArmorHP = new int[this.ArmorModel.Length]; } this.CaveDoors = GameObject.FindGameObjectsWithTag("CaveDoor"); }
// Use this for initialization void Start() { foreach (GameObject go in UnityEngine.Object.FindObjectsOfType<GameObject>()) { if ((go.layer == LayerMask.NameToLayer("Hidden KeyObjects") || go.layer == LayerMask.NameToLayer("Hidden Geometry"))) { MeshRenderer meshrenderer = go.GetComponent<MeshRenderer>(); if (meshrenderer != null) meshrenderer.enabled = false; } foreach (Transform t in go.transform) { if ((t.gameObject.layer != LayerMask.NameToLayer("Hidden KeyObjects") && t.gameObject.layer != LayerMask.NameToLayer("Hidden Geometry"))) continue; List<MeshRenderer> renderers = new List<MeshRenderer>(); renderers.AddRange(t.GetComponentsInChildren<MeshRenderer>()); foreach (MeshRenderer m in renderers) { m.enabled = false; } } } vignet = GetComponent<VignetteAndChromaticAberration>(); grayscale = GetComponent<Grayscale>(); playerController = GameObject.FindWithTag("Player").GetComponent<TwinStickController>(); if (!Application.isEditor) { Cursor.lockState = CursorLockMode.Confined; Cursor.visible = false; } }
void Awake() { dialog = FindObjectOfType<DialogBox>(); grayscale = FindObjectOfType<Grayscale>(); gameMenu = FindObjectOfType<GameMenu>(); }
public IVoiLut GetLut(Grayscale applicator) { return _lutGetter(applicator); }
private static AdjustableDataLut GetPresentationDataLut(Grayscale applicator) { IDicomVoiLutsProvider voiLutsProvider = applicator.DicomVoiLutsProvider; if (voiLutsProvider == null) return null; AutoVoiDataLut dataLut = AutoPresentationVoiDataLut.CreateFrom(voiLutsProvider); if (dataLut == null) return null; return new AdjustableAutoVoiDataLut(dataLut); }
private static AutoVoiLutLinear GetPresentationLinearLut(Grayscale applicator) { IDicomVoiLutsProvider voiLutsProvider = applicator.DicomVoiLutsProvider; if (voiLutsProvider == null) return null; return AutoPresentationVoiLutLinear.CreateFrom(voiLutsProvider); }