示例#1
0
 void FixedUpdate()
 {
     if (noEffectTimeLeft <= 0)
     {
         gravity.FixedUpdate();
         if (Mathf.Abs(rigidbody.velocity.magnitude) < minVelocity)
         {
             rigidbody.velocity = rigidbody.velocity.normalized * minVelocity;
         }
     }
 }