示例#1
0
 private void Start()
 {
     thisBody = GetComponent <GravityBodyController>();
     playerRB = gameObject.GetComponent <Rigidbody>();
     stats    = GameController.instance;
     stats.SetCameraTo(GameController.WhosCamera.Ken);
     anim = gameObject.GetComponent <Animator>();
     GameController.instance.displayGuide("Player");
 }
示例#2
0
    private void Start()
    {
        rb     = GetComponent <Rigidbody>();
        body   = GetComponent <GravityBodyController>();
        planet = body.TheSurface.transform;
        speed  = 10f;

        player     = GameObject.FindGameObjectWithTag("Player");
        playerBody = player.GetComponent <GravityBodyController>();
    }
示例#3
0
 private void Start()
 {
     rb     = GetComponent <Rigidbody>();
     body   = GetComponent <GravityBodyController>();
     planet = body.TheSurface.transform;
     speed  = 10f;
     z      = Random.Range(-5, 5);
     x      = 0;
     moveBy = (transform.right * x + transform.forward * z).normalized;
 }
 private void Start()
 {
     stats                = GameController.instance;
     player               = stats.Player;
     thisBody             = gameObject.GetComponent <GravityBodyController>();
     rocketRB             = GetComponent <Rigidbody>();
     rocketRB.isKinematic = true;
     DisableFXs();
     ShowPlayerDummy(false);
     this.enabled = false;
 }
    private void Start()
    {
        rb     = GetComponent <Rigidbody>();
        body   = GetComponent <GravityBodyController>();
        planet = body.TheSurface.transform;
        speed  = 10f;

        //x = Random.Range(-0.5f, 0.5f);
        x = 0;
        z = Random.Range(0.1f, 0.3f);
    }