/// <summary> /// 7. Constructor for a projectile motion Quantities. Computes an elevation angle based on the length. /// </summary> /// <param name="v">An initial velocity.</param> /// <param name="l">The length.</param> /// <param name="h">An initial height.</param> /// <param name="g">A gravitation acceleration of the planet.</param> /// <param name="units">The units of Quantities. By default metre per second, radian, metre and metre per square second.</param> public ProjectileMotionQuantities(Length l, InitialVelocity v, InitialHeight h, GravAcceleration g, ProjectileMotionResultsUnits units = null) { Units = units ?? new ProjectileMotionResultsUnits(); V = v; H = h; G = g; Α = new ElevationAngle( GetResultWithComputeExpection( l.GetBasicVal() == 0 && H.GetBasicVal() == 0 ? double.NaN : EquationSolver.BisectionFindRoot( a => V.GetBasicVal() * Math.Cos(a) * ( V.GetBasicVal() * Math.Sin(a) + Math.Sqrt(Math.Pow(V.GetBasicVal() * Math.Sin(a), 2) + 2.0 * G.GetBasicVal() * H.GetBasicVal()) ) / G.GetBasicVal() - l.GetBasicVal(), 0, new ElevationAngle(ElevationAngle.ElevationAngleTypes.Right).Val, 1E-4 ) ), UnitAngle.Basic ).Convert(Units.Angle); UsedAssignmentType = AssignmentsTypes.ElevationAngleByLength; }
/// <summary> /// 13. Constructor for a projectile motion Quantities. Computes an elevation angle based on the duration and the length. /// </summary> /// <param name="v">An initial velocity.</param> /// <param name="l">The length.</param> /// <param name="dur">The duration.</param> /// <param name="g">A gravitation acceleration of the planet.</param> /// <param name="units">The units of Quantities. By default metre per second, radian, metre and metre per square second.</param> public ProjectileMotionQuantities(InitialVelocity v, Length l, Duration dur, GravAcceleration g, ProjectileMotionResultsUnits units = null) { Units = units ?? new ProjectileMotionResultsUnits(); G = g; V = v; Α = new ElevationAngle( GetResultWithComputeExpection( l.GetBasicVal() == 0 && dur.GetBasicVal() == 0 && V.GetBasicVal() > 0 ? 0 : Math.Acos(l.GetBasicVal() / (V.GetBasicVal() * dur.GetBasicVal())) ), UnitAngle.Basic ).Convert(Units.Angle); H = new InitialHeight( GetResultWithComputeExpection( 0.5 * G.GetBasicVal() * Math.Pow(dur.GetBasicVal(), 2.0) - Math.Sin(Α.GetBasicVal()) * V.GetBasicVal() * dur.GetBasicVal() ), UnitLength.Basic ).Convert(Units.Length); UsedAssignmentType = AssignmentsTypes.ElevationAngleByLengthAndDur; }
/// <summary> /// 1. Constructor for a projectile motion Quantities. /// </summary> /// <param name="v">An initial velocity.</param> /// <param name="α">An elevation angle.</param> /// <param name="h">An initial height.</param> /// <param name="g">A gravitation acceleration of the planet.</param> /// <param name="units">The units of Quantities. By default metre per second, radian, metre and metre per square second.</param> public ProjectileMotionQuantities(InitialVelocity v, ElevationAngle α, InitialHeight h, GravAcceleration g, ProjectileMotionResultsUnits units = null) { Units = units ?? new ProjectileMotionResultsUnits(); V = v; Α = α; H = h; G = g; UsedAssignmentType = AssignmentsTypes.Basic; }
static void Main() { InitialVelocity v = new InitialVelocity(40, UnitVelocity.KilometrePerHour); ElevationAngle α = new ElevationAngle(41, UnitAngle.Degree); InitialHeight h = new InitialHeight(169, UnitLength.Centimetre); GravAcceleration g = new GravAcceleration(GravAcceleration.GravAccelerations.Earth); ProjectileMotionResultsUnits units = new ProjectileMotionResultsUnits() { Length = UnitLength.Metre, Time = UnitTime.Second, Velocity = UnitVelocity.KilometrePerHour, Angle = UnitAngle.Degree, Area = UnitArea.SquareMetre, GravAcceleration = UnitGravAcceleration.MetrePerSquareSecond }; ProjectileMotion motion = new ProjectileMotion( new ProjectileMotionSettings(new ProjectileMotionQuantities(v, α, h, g, units)) { RoundDigits = 4, PathToFiles = "C:\\Users\\oplan\\Documents\\c#\\ProjectileMotions", PointsForTrajectory = 160 }); motion.Saving.InfoToTxt(); ProjectileMotionWithResistance motionWithResistance = new ProjectileMotionWithResistance( new ProjectileMotionWithResistanceSettings( new ProjectileMotionWithResistanceQuantities( v, α, h, g, new Mass(46, UnitMass.Gram), new Density(Density.Densities.Air), new FrontalArea(Math.Pow(new Length(12.9, UnitLength.Centimetre).GetBasicVal(), 2.0) * Math.PI, UnitArea.SquareMetre), new DragCoefficient(DragCoefficient.DragCoefficients.Sphere), units ) ) { RoundDigits = 4, PathToFiles = "C:\\Users\\oplan\\Documents\\c#\\ProjectileMotions", PointsForTrajectory = 153 }); motionWithResistance.Saving.InfoToTxt(); }
/// <summary> /// 9. Constructor for a projectile motion Quantities. Computes an initial height based on the maximal height. /// </summary> /// <param name="α">An elevation angle.</param> /// <param name="maxHeight">The maximal height.</param> /// <param name="v">An initial velocity.</param> /// <param name="g">A gravitation acceleration of the planet.</param> /// <param name="units">The units of Quantities. By default metre per second, radian, metre and metre per square second.</param> public ProjectileMotionQuantities(MaximalHeight maxHeight, ElevationAngle α, InitialVelocity v, GravAcceleration g, ProjectileMotionResultsUnits units = null) { Units = units ?? new ProjectileMotionResultsUnits(); V = v; Α = α; G = g; H = new InitialHeight( GetResultWithComputeExpection( maxHeight.GetBasicVal() - Math.Pow(V.GetBasicVal() * Math.Sin(Α.GetBasicVal()), 2.0) / (2.0 * G.GetBasicVal()) ), UnitLength.Basic ).Convert(Units.Length); UsedAssignmentType = AssignmentsTypes.InitialHeightByMaxHeight; }
/// <summary> /// 4. Constructor for a projectile motion Quantities. Computes an initial height based on the duration. /// </summary> /// <param name="α">An elevation angle.</param> /// <param name="dur">The duration.</param> /// <param name="v">An initial velocity.</param> /// <param name="g">A gravitation acceleration of the planet.</param> /// <param name="units">The units of Quantities. By default metre per second, radian, metre and metre per square second.</param> public ProjectileMotionQuantities(Duration dur, ElevationAngle α, InitialVelocity v, GravAcceleration g, ProjectileMotionResultsUnits units = null) { Units = units ?? new ProjectileMotionResultsUnits(); V = v; Α = α; G = g; H = new InitialHeight( GetResultWithComputeExpection( (Math.Pow(dur.GetBasicVal(), 2.0) * G.GetBasicVal() - 2.0 * Math.Sin(Α.GetBasicVal()) * dur.GetBasicVal() * V.GetBasicVal()) / 2.0 ), UnitLength.Basic).Convert(Units.Length); UsedAssignmentType = AssignmentsTypes.InitialHeightByDuration; }
/// <summary> /// 3. Constructor for a projectile motion Quantities. Computes an initial velocity based on the duration. /// </summary> /// <param name="α">An elevation angle.</param> /// <param name="dur">The duration.</param> /// <param name="h">An initial height.</param> /// <param name="g">A gravitation acceleration of the planet.</param> /// <param name="units">The units of Quantities. By default metre per second, radian, metre and metre per square second.</param> public ProjectileMotionQuantities(Duration dur, ElevationAngle α, InitialHeight h, GravAcceleration g, ProjectileMotionResultsUnits units = null) { Units = units ?? new ProjectileMotionResultsUnits(); Α = α; H = h; G = g; V = new InitialVelocity( GetResultWithComputeExpection( dur.GetBasicVal() == 0 && H.GetBasicVal() == 0 ? 0 : (Math.Pow(dur.GetBasicVal(), 2.0) * G.GetBasicVal() - 2 * H.GetBasicVal()) / (2.0 * Math.Sin(Α.GetBasicVal()) * dur.GetBasicVal()) ), UnitVelocity.Basic).Convert(Units.Velocity); UsedAssignmentType = AssignmentsTypes.InitialVelocityByDuration; }
/// <summary> /// 2. Constructor for a projectile motion Quantities. Computes an elevation angle based on the duration. /// </summary> /// <param name="v">An initial velocity.</param> /// <param name="dur">The duration.</param> /// <param name="h">An initial height.</param> /// <param name="g">A gravitation acceleration of the planet.</param> /// <param name="units">The units of Quantities. By default metre per second, radian, metre and metre per square second.</param> public ProjectileMotionQuantities(Duration dur, InitialVelocity v, InitialHeight h, GravAcceleration g, ProjectileMotionResultsUnits units = null) { Units = units ?? new ProjectileMotionResultsUnits(); V = v; H = h; G = g; Α = new ElevationAngle( GetResultWithComputeExpection( V.GetBasicVal() > 0 && H.GetBasicVal() == 0 && dur.GetBasicVal() == 0 ? 0 : Math.Asin( (Math.Pow(dur.GetBasicVal(), 2.0) * G.GetBasicVal() - 2 * H.GetBasicVal()) / (2.0 * V.GetBasicVal() * dur.GetBasicVal()) ) ), UnitAngle.Basic).Convert(Units.Angle); UsedAssignmentType = AssignmentsTypes.ElevationAngleByDuration; }
/// <summary> /// 11. Constructor for a projectile motion Quantities. Computes an elevation angle for motion with maximum range. /// </summary> /// <param name="v">An initial velocity.</param> /// <param name="h">An initial height.</param> /// <param name="g">A gravitation acceleration of the planet.</param> /// <param name="units">The units of Quantities. By default metre per second, radian, metre and metre per square second.</param> public ProjectileMotionQuantities(InitialVelocity v, InitialHeight h, GravAcceleration g, ProjectileMotionResultsUnits units = null) { Units = units ?? new ProjectileMotionResultsUnits(); V = v; H = h; G = g; Α = new ElevationAngle( GetResultWithComputeExpection( Math.Acos( Math.Sqrt( (2.0 * G.GetBasicVal() * H.GetBasicVal() + Math.Pow(V.GetBasicVal(), 2.0)) / (2.0 * G.GetBasicVal() * H.GetBasicVal() + 2.0 * Math.Pow(V.GetBasicVal(), 2.0)) ) ) ), UnitAngle.Basic ).Convert(Units.Angle); UsedAssignmentType = AssignmentsTypes.ElevationAngleGetMaxRange; }
/// <summary> /// 10. Constructor for a projectile motion Quantities. Computes an elevation angle based on the maximal height. /// </summary> /// <param name="v">An initial velocity.</param> /// <param name="dur">The maximal height.</param> /// <param name="h">An initial height.</param> /// <param name="g">A gravitation acceleration of the planet.</param> /// <param name="units">The units of Quantities. By default metre per second, radian, metre and metre per square second.</param> public ProjectileMotionQuantities(MaximalHeight maxHeight, InitialVelocity v, InitialHeight h, GravAcceleration g, ProjectileMotionResultsUnits units = null) { Units = units ?? new ProjectileMotionResultsUnits(); V = v; H = h; G = g; Α = new ElevationAngle( GetResultWithComputeExpection( maxHeight.GetBasicVal() == 0 && H.GetBasicVal() == 0 ? double.NaN : Math.Asin(Math.Sqrt( 2.0 * G.GetBasicVal() * (maxHeight.GetBasicVal() - H.GetBasicVal()) / Math.Pow(V.GetBasicVal(), 2) )) ), UnitAngle.Basic ).Convert(Units.Angle); UsedAssignmentType = AssignmentsTypes.ElevationAngleByMaxHeight; }
/// <summary> /// 8. Constructor for a projectile motion Quantities. Computes an initial velocity based on the maximal height. /// </summary> /// <param name="α">An elevation angle.</param> /// <param name="maxHeight">The maximal height.</param> /// <param name="h">An initial height.</param> /// <param name="g">A gravitation acceleration of the planet.</param> /// <param name="units">The units of Quantities. By default metre per second, radian, metre and metre per square second.</param> public ProjectileMotionQuantities(MaximalHeight maxHeight, ElevationAngle α, InitialHeight h, GravAcceleration g, ProjectileMotionResultsUnits units = null) { Units = units ?? new ProjectileMotionResultsUnits(); Α = α; H = h; G = g; V = new InitialVelocity( GetResultWithComputeExpection( maxHeight.GetBasicVal() == 0 && H.GetBasicVal() == 0 ? Α.GetBasicVal() == 0 ? double.NaN : 0 : Math.Sqrt( 2.0 * G.GetBasicVal() * (maxHeight.GetBasicVal() - H.GetBasicVal()) / Math.Pow(Math.Sin(Α.GetBasicVal()), 2.0) ) ), UnitVelocity.Basic ).Convert(Units.Velocity); UsedAssignmentType = AssignmentsTypes.InitialVelocityByMaxHeight; }
/// <summary> /// 5. Constructor for a projectile motion Quantities. Computes an initial height based on the length. /// </summary> /// <param name="α">An elevation angle.</param> /// <param name="l">The length.</param> /// <param name="v">An initial velocity.</param> /// <param name="g">A gravitation acceleration of the planet.</param> /// <param name="units">The units of Quantities. By default metre per second, radian, metre and metre per square second.</param> public ProjectileMotionQuantities(Length l, ElevationAngle α, InitialVelocity v, GravAcceleration g, ProjectileMotionResultsUnits units = null) { Units = units ?? new ProjectileMotionResultsUnits(); V = v; Α = α; G = g; H = new InitialHeight( GetResultWithComputeExpection( Α.IsRight() ? double.NaN : ( Math.Pow(l.GetBasicVal(), 2.0) * G.GetBasicVal() / Math.Pow(Math.Cos(Α.GetBasicVal()), 2.0) - 2.0 * l.GetBasicVal() * Math.Pow(V.GetBasicVal(), 2.0) * Math.Tan(Α.GetBasicVal()) ) / (2.0 * Math.Pow(V.GetBasicVal(), 2.0)) ), UnitLength.Basic ).Convert(Units.Length); UsedAssignmentType = AssignmentsTypes.InitialHeightByLength; }
/// <summary> /// 6. Constructor for a projectile motion Quantities. Computes an initial velocity based on the length. /// </summary> /// <param name="α">An elevation angle.</param> /// <param name="l">The length.</param> /// <param name="h">An initial height.</param> /// <param name="g">A gravitation acceleration of the planet.</param> /// <param name="units">The units of Quantities. By default metre per second, radian, metre and metre per square second.</param> public ProjectileMotionQuantities(Length l, ElevationAngle α, InitialHeight h, GravAcceleration g, ProjectileMotionResultsUnits units = null) { Units = units ?? new ProjectileMotionResultsUnits(); Α = α; H = h; G = g; V = new InitialVelocity( GetResultWithComputeExpection( Α.IsRight() ? double.NaN : l.GetBasicVal() == 0 && H.GetBasicVal() == 0 && Α.GetBasicVal() > 0 ? 0 : l.GetBasicVal() * Math.Sqrt(G.GetBasicVal() / Math.Cos(Α.GetBasicVal())) / Math.Sqrt( 2.0 * l.GetBasicVal() * Math.Sin(Α.GetBasicVal()) + 2.0 * H.GetBasicVal() * Math.Cos(Α.GetBasicVal()) ) ), UnitVelocity.Basic ).Convert(Units.Velocity); UsedAssignmentType = AssignmentsTypes.InitialVelocityByLength; }
public ProjectileMotionWithResistanceQuantities(InitialVelocity v, ElevationAngle α, InitialHeight h, GravAcceleration g, Mass m, Density ρ, FrontalArea a, DragCoefficient c, ProjectileMotionResultsUnits units = null) : base(v, α, h, g, units) { M = m; Ρ = ρ; C = c; A = a; }
public ActionResult Properties(bool?setWithResistance = null) { SetPropertiesModel viewModel = new SetPropertiesModel() { Layout = new LayoutModel("Set properties"), Quantities = new SetPropertiesQuantitiesModel() { InitialVelocity = 15.0, InitialHeight = 0, ElevationAngle = Math.PI / 4.0, GravAcceleration = GravAcceleration.GetGravAccelerationValue(GravAcceleration.GravAccelerations.Earth), FrontalArea = Math.Pow(new Length(12.9, UnitLength.Centimetre).GetBasicVal(), 2.0) * Math.PI, DragCoefficient = DragCoefficient.GetDragCoefficientValue(DragCoefficient.DragCoefficients.Sphere), Mass = 0.5, Density = Density.GetDensityValue(Density.Densities.Air), WithResistance = setWithResistance ?? false, }, RoundDigits = 6, PointsForTrajectory = 80, ShowMotionWithoutResistanceTrajectoryToo = false }; viewModel.HexColorOfTrajectory = viewModel.Quantities.WithResistance ? "#007bff" : "#6c757d"; SessionStore session = GetSession(); if (session.IsSavedProjectileMotionWithResistance()) { ProjectileMotionWithResistance savedMotion = session.GetSavedProjectileMotionWithResistance(); viewModel.Quantities.InitialVelocity = savedMotion.Settings.Quantities.V.Val; viewModel.Quantities.InitialHeight = savedMotion.Settings.Quantities.H.Val; viewModel.Quantities.ElevationAngle = savedMotion.Settings.Quantities.Α.Val; viewModel.Quantities.GravAcceleration = savedMotion.Settings.Quantities.G.Val; viewModel.Quantities.FrontalArea = savedMotion.Settings.Quantities.A.Val; viewModel.Quantities.DragCoefficient = savedMotion.Settings.Quantities.C.Val; viewModel.Quantities.Mass = savedMotion.Settings.Quantities.M.Val; viewModel.Quantities.Density = savedMotion.Settings.Quantities.Ρ.Val; viewModel.RoundDigits = savedMotion.Settings.RoundDigits; viewModel.Quantities.WithResistance = true; viewModel.PointsForTrajectory = savedMotion.Settings.PointsForTrajectory; viewModel.Quantities.InitialVelocityUnit = savedMotion.Settings.Quantities.V.Unit.Name; viewModel.Quantities.InitialHeightUnit = savedMotion.Settings.Quantities.H.Unit.Name; viewModel.Quantities.ElevationAngleUnit = savedMotion.Settings.Quantities.Α.Unit.Name; viewModel.Quantities.GravAccelerationUnit = savedMotion.Settings.Quantities.G.Unit.Name; viewModel.Quantities.FrontalAreaUnit = savedMotion.Settings.Quantities.A.Unit.Name; viewModel.Quantities.MassUnit = savedMotion.Settings.Quantities.M.Unit.Name; viewModel.Quantities.DensityUnit = savedMotion.Settings.Quantities.Ρ.Unit.Name; viewModel.ResultUnitAngle = savedMotion.Settings.Quantities.Units.Angle.Name; viewModel.ResultUnitArea = savedMotion.Settings.Quantities.Units.Area.Name; viewModel.ResultUnitGravAcceleration = savedMotion.Settings.Quantities.Units.GravAcceleration.Name; viewModel.ResultUnitLength = savedMotion.Settings.Quantities.Units.Length.Name; viewModel.ResultUnitTime = savedMotion.Settings.Quantities.Units.Time.Name; viewModel.ResultUnitVelocity = savedMotion.Settings.Quantities.Units.Velocity.Name; viewModel.TxtInfoFileName = savedMotion.Settings.TxtInfoFileName; viewModel.CsvDataFileName = savedMotion.Settings.CsvDataFileName; viewModel.PdfInfoFileName = savedMotion.Settings.PdfInfoFileName; viewModel.ChartFileName = savedMotion.Settings.ChartFileName; viewModel.HexColorOfTrajectory = savedMotion.Settings.HexColorOfTrajectory; viewModel.ShowMotionWithoutResistanceTrajectoryToo = savedMotion.Settings.ShowMotionWithoutResistanceTrajectoryToo; viewModel.Layout.Title = "Edit properties"; } else if (session.IsSavedProjectileMotion()) { ProjectileMotion savedMotion = session.GetSavedProjectileMotion(); viewModel.Quantities.InitialVelocity = savedMotion.Settings.Quantities.V.Val; viewModel.Quantities.InitialHeight = savedMotion.Settings.Quantities.H.Val; viewModel.Quantities.ElevationAngle = savedMotion.Settings.Quantities.Α.Val; viewModel.Quantities.GravAcceleration = savedMotion.Settings.Quantities.G.Val; viewModel.Quantities.WithResistance = false; viewModel.RoundDigits = savedMotion.Settings.RoundDigits; viewModel.PointsForTrajectory = savedMotion.Settings.PointsForTrajectory; viewModel.Quantities.InitialVelocityUnit = savedMotion.Settings.Quantities.V.Unit.Name; viewModel.Quantities.InitialHeightUnit = savedMotion.Settings.Quantities.H.Unit.Name; viewModel.Quantities.ElevationAngleUnit = savedMotion.Settings.Quantities.Α.Unit.Name; viewModel.Quantities.GravAccelerationUnit = savedMotion.Settings.Quantities.G.Unit.Name; viewModel.Quantities.Length = savedMotion.GetLength().Val; viewModel.Quantities.LengthUnit = savedMotion.GetLength().Unit.Name; viewModel.Quantities.MaxHeight = savedMotion.GetMaxHeight().Val; viewModel.Quantities.MaxHeightUnit = savedMotion.GetMaxHeight().Unit.Name; viewModel.Quantities.Duration = savedMotion.GetDur().Val; viewModel.Quantities.DurationUnit = savedMotion.GetDur().Unit.Name; viewModel.ResultUnitAngle = savedMotion.Settings.Quantities.Units.Angle.Name; viewModel.ResultUnitArea = savedMotion.Settings.Quantities.Units.Area.Name; viewModel.ResultUnitGravAcceleration = savedMotion.Settings.Quantities.Units.GravAcceleration.Name; viewModel.ResultUnitLength = savedMotion.Settings.Quantities.Units.Length.Name; viewModel.ResultUnitTime = savedMotion.Settings.Quantities.Units.Time.Name; viewModel.ResultUnitVelocity = savedMotion.Settings.Quantities.Units.Velocity.Name; viewModel.TxtInfoFileName = savedMotion.Settings.TxtInfoFileName; viewModel.CsvDataFileName = savedMotion.Settings.CsvDataFileName; viewModel.PdfInfoFileName = savedMotion.Settings.PdfInfoFileName; viewModel.ChartFileName = savedMotion.Settings.ChartFileName; viewModel.HexColorOfTrajectory = savedMotion.Settings.HexColorOfTrajectory; viewModel.ShowMotionWithoutResistanceTrajectoryToo = false; viewModel.Quantities.SelectedAssignmentType = savedMotion.Settings.Quantities.UsedAssignmentType; viewModel.Layout.Title = "Edit properties"; } else if (setWithResistance == null) { return(RedirectToAction(nameof(ChooseController.Neglection), "Choose")); } viewModel.Layout.Menu.SetWithResistance = viewModel.Quantities.WithResistance; viewModel.Layout.Menu.ActiveMenuItem = LayoutMenuModel.ActiveNavItem.Set; return(View(viewModel)); }
public ActionResult Properties(SetPropertiesModel postModel) { if (ModelState.IsValid) { SessionStore session = GetSession(); InitialVelocity v = new InitialVelocity(postModel.Quantities.InitialVelocity, new UnitsReflectionHelper <UnitVelocity>().GetUnit(postModel.Quantities.InitialVelocityUnit)); InitialHeight h = new InitialHeight(postModel.Quantities.InitialHeight, new UnitsReflectionHelper <UnitLength>().GetUnit(postModel.Quantities.InitialHeightUnit)); GravAcceleration g = new GravAcceleration(postModel.Quantities.GravAcceleration, new UnitsReflectionHelper <UnitGravAcceleration>().GetUnit(postModel.Quantities.GravAccelerationUnit)); ElevationAngle α = new ElevationAngle(postModel.Quantities.ElevationAngle, new UnitsReflectionHelper <UnitAngle>().GetUnit(postModel.Quantities.ElevationAngleUnit)); ProjectileMotionResultsUnits units = new ProjectileMotionResultsUnits() { Length = new UnitsReflectionHelper <UnitLength>().GetUnit(postModel.ResultUnitLength), Time = new UnitsReflectionHelper <UnitTime>().GetUnit(postModel.ResultUnitTime), Velocity = new UnitsReflectionHelper <UnitVelocity>().GetUnit(postModel.ResultUnitVelocity), Angle = new UnitsReflectionHelper <UnitAngle>().GetUnit(postModel.ResultUnitAngle), Area = new UnitsReflectionHelper <UnitArea>().GetUnit(postModel.ResultUnitArea), GravAcceleration = new UnitsReflectionHelper <UnitGravAcceleration>().GetUnit(postModel.ResultUnitGravAcceleration) }; if (postModel.Quantities.WithResistance) { session.SaveProjectileMotionWithResistance(new ProjectileMotionWithResistance( new ProjectileMotionWithResistanceSettings( new ProjectileMotionWithResistanceQuantities( v, α, h, g, new Mass(postModel.Quantities.Mass.Value, new UnitsReflectionHelper <UnitMass>().GetUnit(postModel.Quantities.MassUnit)), new Density(postModel.Quantities.Density.Value, new UnitsReflectionHelper <UnitDensity>().GetUnit(postModel.Quantities.DensityUnit)), new FrontalArea(postModel.Quantities.FrontalArea.Value, new UnitsReflectionHelper <UnitArea>().GetUnit(postModel.Quantities.FrontalAreaUnit)), new DragCoefficient(postModel.Quantities.DragCoefficient.Value), units ) ) { RoundDigits = postModel.RoundDigits, PointsForTrajectory = postModel.PointsForTrajectory, TxtInfoFileName = postModel.TxtInfoFileName, CsvDataFileName = postModel.CsvDataFileName, PdfInfoFileName = postModel.PdfInfoFileName, ChartFileName = postModel.ChartFileName, HexColorOfTrajectory = postModel.HexColorOfTrajectory, ShowMotionWithoutResistanceTrajectoryToo = postModel.ShowMotionWithoutResistanceTrajectoryToo })).SaveProjectileMotion(null); return(RedirectToAction(nameof(DisplayController.MotionWithResistance), "Display")); } ProjectileMotionQuantities quantitiesWithoutResistance = null; try { if (new List <ProjectileMotionQuantities.AssignmentsTypes>() { ProjectileMotionQuantities.AssignmentsTypes.ElevationAngleByDuration, ProjectileMotionQuantities.AssignmentsTypes.InitialHeightByDuration, ProjectileMotionQuantities.AssignmentsTypes.InitialVelocityByDuration }.Contains(postModel.Quantities.SelectedAssignmentType)) { Duration d = new Duration(postModel.Quantities.Duration.Value, new UnitsReflectionHelper <UnitTime>().GetUnit(postModel.Quantities.DurationUnit)); switch (postModel.Quantities.SelectedAssignmentType) { case ProjectileMotionQuantities.AssignmentsTypes.ElevationAngleByDuration: quantitiesWithoutResistance = new ProjectileMotionQuantities(d, v, h, g, units); break; case ProjectileMotionQuantities.AssignmentsTypes.InitialHeightByDuration: quantitiesWithoutResistance = new ProjectileMotionQuantities(d, α, v, g, units); break; case ProjectileMotionQuantities.AssignmentsTypes.InitialVelocityByDuration: quantitiesWithoutResistance = new ProjectileMotionQuantities(d, α, h, g, units); break; } } else if (new List <ProjectileMotionQuantities.AssignmentsTypes>() { ProjectileMotionQuantities.AssignmentsTypes.ElevationAngleByMaxHeight, ProjectileMotionQuantities.AssignmentsTypes.InitialHeightByMaxHeight, ProjectileMotionQuantities.AssignmentsTypes.InitialVelocityByMaxHeight }.Contains(postModel.Quantities.SelectedAssignmentType)) { MaximalHeight maxH = new MaximalHeight(postModel.Quantities.MaxHeight.Value, new UnitsReflectionHelper <UnitLength>().GetUnit(postModel.Quantities.MaxHeightUnit)); switch (postModel.Quantities.SelectedAssignmentType) { case ProjectileMotionQuantities.AssignmentsTypes.ElevationAngleByMaxHeight: quantitiesWithoutResistance = new ProjectileMotionQuantities(maxH, v, h, g, units); break; case ProjectileMotionQuantities.AssignmentsTypes.InitialHeightByMaxHeight: quantitiesWithoutResistance = new ProjectileMotionQuantities(maxH, α, v, g, units); break; case ProjectileMotionQuantities.AssignmentsTypes.InitialVelocityByMaxHeight: quantitiesWithoutResistance = new ProjectileMotionQuantities(maxH, α, h, g, units); break; } } else if (new List <ProjectileMotionQuantities.AssignmentsTypes>() { ProjectileMotionQuantities.AssignmentsTypes.InitialVelocityByLength, ProjectileMotionQuantities.AssignmentsTypes.InitialHeightByLength, ProjectileMotionQuantities.AssignmentsTypes.ElevationAngleByLength }.Contains(postModel.Quantities.SelectedAssignmentType)) { Length l = new Length(postModel.Quantities.Length.Value, new UnitsReflectionHelper <UnitLength>().GetUnit(postModel.Quantities.MaxHeightUnit)); switch (postModel.Quantities.SelectedAssignmentType) { case ProjectileMotionQuantities.AssignmentsTypes.ElevationAngleByLength: quantitiesWithoutResistance = new ProjectileMotionQuantities(l, v, h, g, units); break; case ProjectileMotionQuantities.AssignmentsTypes.InitialHeightByLength: quantitiesWithoutResistance = new ProjectileMotionQuantities(l, α, v, g, units); break; case ProjectileMotionQuantities.AssignmentsTypes.InitialVelocityByLength: quantitiesWithoutResistance = new ProjectileMotionQuantities(l, α, h, g, units); break; } } else if (postModel.Quantities.SelectedAssignmentType == ProjectileMotionQuantities.AssignmentsTypes.ElevationAngleGetMaxRange) { quantitiesWithoutResistance = new ProjectileMotionQuantities(v, h, g, units); } else if (new List <ProjectileMotionQuantities.AssignmentsTypes>() { ProjectileMotionQuantities.AssignmentsTypes.ElevationAngleByLengthAndDur, ProjectileMotionQuantities.AssignmentsTypes.InitialVelocityByLengthAndDur }.Contains(postModel.Quantities.SelectedAssignmentType)) { Length l = new Length(postModel.Quantities.Length.Value, new UnitsReflectionHelper <UnitLength>().GetUnit(postModel.Quantities.MaxHeightUnit)); Duration d = new Duration(postModel.Quantities.Duration.Value, new UnitsReflectionHelper <UnitTime>().GetUnit(postModel.Quantities.DurationUnit)); switch (postModel.Quantities.SelectedAssignmentType) { case ProjectileMotionQuantities.AssignmentsTypes.InitialVelocityByLengthAndDur: quantitiesWithoutResistance = new ProjectileMotionQuantities(α, l, d, g, units); break; case ProjectileMotionQuantities.AssignmentsTypes.ElevationAngleByLengthAndDur: quantitiesWithoutResistance = new ProjectileMotionQuantities(v, l, d, g, units); break; } } else { quantitiesWithoutResistance = new ProjectileMotionQuantities(v, α, h, g, units); } session.SaveProjectileMotion(new ProjectileMotion( new ProjectileMotionSettings(quantitiesWithoutResistance) { RoundDigits = postModel.RoundDigits, PointsForTrajectory = postModel.PointsForTrajectory, TxtInfoFileName = postModel.TxtInfoFileName, CsvDataFileName = postModel.CsvDataFileName, PdfInfoFileName = postModel.PdfInfoFileName, ChartFileName = postModel.ChartFileName, HexColorOfTrajectory = postModel.HexColorOfTrajectory })).SaveProjectileMotionWithResistance(null); return(RedirectToAction(nameof(DisplayController.Motion), "Display")); } catch (UnableToComputeQuantityException ex) { ModelState.AddModelError(string.Empty, ex.Message); } } postModel.Layout = new LayoutModel("Repair properties"); postModel.Layout.Menu.SetWithResistance = postModel.Quantities.WithResistance; postModel.Layout.Menu.ActiveMenuItem = LayoutMenuModel.ActiveNavItem.Set; return(View(postModel)); }