// reinit the globals public void ResetVariables() { this.ResponseTime = -1L; this.WasGrasped = false; this.MadeHandContact = false; this.Grasped = false; this.Hovered = false; this.ReleaseTime = -1.0f; this.graspDirection = GraspDirection.NONE; }
public void setGraspDirection(GraspDirection graspDirection) { this.graspDirection = graspDirection; }