// reinit the globals
 public void ResetVariables()
 {
     this.ResponseTime    = -1L;
     this.WasGrasped      = false;
     this.MadeHandContact = false;
     this.Grasped         = false;
     this.Hovered         = false;
     this.ReleaseTime     = -1.0f;
     this.graspDirection  = GraspDirection.NONE;
 }
 public void setGraspDirection(GraspDirection graspDirection)
 {
     this.graspDirection = graspDirection;
 }