private SpriteFile GetSpriteFilePathWithoutFallback(SpriteType type, int id) { return(new SpriteFile(type, id, Path.Combine(_mod.FolderPath, GraphicsInfoResource.GetRelativeSpritePath(type, id)), true)); }
public SpriteFile GetSpriteFile(SpriteType type, int id) { return(new SpriteFile(type, id, Path.Combine(_defaultDataFolder, GraphicsInfoResource.GetRelativeSpritePath(type, id)), false)); }