public void Render_NoArgs_Rendered() { try { using (var output = new StringWriter()) { Console.SetOut(output); var target = new GraphicSystem(); target.Initialize(); target.Draw(5, 10, '1'.Blue()); target.Render(); target.Draw(5, 10, '2'.Red()); target.Render(); } } catch (IOException) { // Is runnning in a no console environment? } }