public override void DrawStep() { GraphicConsole.SetCursor(this.Position.X, this.Position.Y); if (this.isHover) //Mouse is hovering { GraphicConsole.SetColor(this.foregroundColorHover, this.backgroundColorHover); } else if (this.enabled) //Check box is checked { GraphicConsole.SetColor(this.foregroundColorEnabled, this.backgroundColorEnabled); } else //Check box isn't checked { GraphicConsole.SetColor(this.foregroundColorDisabled, this.backgroundColorDisabled); } if (this.enabled) { GraphicConsole.Write(this.enabledToken); } else { GraphicConsole.Write(this.disabledToken); } base.DrawStep(); }
public override void DrawStep() { if (this.visible) { GraphicConsole.SetColor(Color.Transparent, this.fillColor); GraphicConsole.Draw.Rect(this.position.X, this.position.Y, this.size.X, this.size.Y, ' ', true); GraphicConsole.SetColor(this.borderColor, this.fillColor); GraphicConsole.Draw.Rect(this.position.X, this.position.Y, this.size.X, this.size.Y, this.borderToken, false); if (this.isMultilined) { for (int i = 0; i < this.lines.Length; i++) { GraphicConsole.SetColor(this.textColor, this.fillColor); GraphicConsole.SetCursor((GraphicConsole.BufferWidth / 2) - (this.size.X - 4) / 2, this.position.Y + 2 + i); GraphicConsole.Write(this.lines[i]); } } else { GraphicConsole.SetColor(this.textColor, this.fillColor); GraphicConsole.SetCursor((GraphicConsole.BufferWidth / 2) - (this.size.X - 4) / 2, GraphicConsole.BufferHeight / 2); GraphicConsole.Write(this.message); } } base.DrawStep(); }
public override void DrawStep() { GraphicConsole.SetColor(this.textColor, this.fillColor); if (this.textAlignMode == TextAlignModes.Center) { int x = this.Position.X - this.text.Length / 2; GraphicConsole.SetCursor(x, this.Position.Y); GraphicConsole.Write(this.text); } else if (this.textAlignMode == TextAlignModes.Left) { GraphicConsole.SetCursor(this.Position.X, this.Position.Y); GraphicConsole.Write(this.text); } else if (this.textAlignMode == TextAlignModes.Right) { int x = this.Position.X - this.text.Length; GraphicConsole.SetCursor(x, this.Position.Y); GraphicConsole.Write(this.text); } base.DrawStep(); }
public override void DrawStep() { this.clearArea(); GraphicConsole.SetCursor(this.Position.X, this.Position.Y); GraphicConsole.Write(this.animationFrames[this.currentFrame]); base.DrawStep(); }
public override void DrawStep() { GraphicConsole.SetColor(this.textColor, this.fillColor); GraphicConsole.Draw.Rect(this.Position.X, this.Position.Y, this.Size.X, this.Size.Y, ' ', true); if (!string.IsNullOrEmpty(this.text)) { if (this.scroll) { //Scroll Bar Rail GraphicConsole.SetColor(this.scrollRailColor, this.fillColor); for (int h = this.Position.Y; h < this.Size.Y + this.Position.Y; h++) { GraphicConsole.SetCursor(this.Position.X + this.Size.X, h); GraphicConsole.Write(this.scrollRail); } //Scroll Bar GraphicConsole.SetColor(this.scrollBarColor, this.fillColor); GraphicConsole.SetCursor(this.Position.X + this.Size.X, (int)(this.scrollValue / 100f * this.Size.Y) + this.Position.Y); GraphicConsole.Write(this.scrollBar); string[] lines = this.text.Split('\n'); this.lineCount = lines.Length; int line = (int)(this.scrollValue / 100f * (lines.Length - this.Size.Y + 1)); if (line < 0) { line = 0; } GraphicConsole.SetColor(this.textColor, this.fillColor); for (int y = 0; y < this.Size.Y && y < lines.Length; y++) { if (line < lines.Length) { this.writeLine(lines[line], this.Position.X, this.Position.Y + y); } line++; } } else { string[] lines = this.text.Split('\n'); for (int line = 0; line < lines.Length && line < this.Size.Y; line++) { this.writeLine(lines[line], this.Position.X, this.Position.Y + line); } } base.DrawStep(); } }
public override void DrawStep() { GraphicConsole.SetColor(ForeColor, FillColor); GraphicConsole.SetCursor(this.Position); GraphicConsole.Write(new string('░', Size.X)); GraphicConsole.SetCursor(this.Position); GraphicConsole.Write(new string('█', fill)); base.DrawStep(); }
public override void DrawStep() { Rectangle mapBounds = new Rectangle(Position, new Size(Size)); GraphicConsole.SetBounds(mapBounds); Vector2 origin = Vector2.Zero; origin.X += mapOffset.X / GraphicConsole.BufferWidth; origin.Y += mapOffset.Y / GraphicConsole.BufferWidth; int x = (int)(origin.X + mapBounds.X); int y = (int)(origin.Y + mapBounds.Y); GraphicConsole.SetColor(axisColor, Color4.Black); GraphicConsole.Draw.Line(x, mapBounds.Top + 1, x, mapBounds.Bottom - 1, '·'); GraphicConsole.Draw.Line(mapBounds.Left + 1, y, mapBounds.Right - 1, y, '·'); GraphicConsole.SetCursor(x + 1, y - 1); GraphicConsole.ClearColor(); double travelRadius = Interface.GameManager.PlayerShip.JumpRadius; int r = (int)(travelRadius / GraphicConsole.BufferWidth); Point playerPos = getScreenPosFromCoord(getCoordFromWorldPos(Interface.GameManager.PlayerShip.WorldPosition)); GraphicConsole.SetColor(Color4.Gray, Color4.Black); GraphicConsole.Draw.Circle(playerPos.X, playerPos.Y, r, '·'); if (drawSelectedSystem) { drawPaths(); } drawShips(); drawSystems(); drawFactions(); GraphicConsole.ClearBounds(); GraphicConsole.ClearColor(); drawBorder(mapBounds); if (DrawPlayerPosition) { GraphicConsole.SetColor(Color4.Red, Color4.Black); GraphicConsole.Put('@', playerPos); } GraphicConsole.ClearColor(); base.DrawStep(); }
public override void DrawStep() { this.clearArea(); GraphicConsole.SetColor(Color.Transparent, this.fillColor); GraphicConsole.Draw.Rect(this.Position.X, this.Position.Y, this.Size.X, this.Size.Y, ' ', true); if (this.text != string.Empty) { GraphicConsole.SetColor(this.textColor, this.fillColor); GraphicConsole.SetCursor(this.Position); GraphicConsole.Write(this.text); } base.DrawStep(); }
public override void DrawStep() { GraphicConsole.SetColor(Color.Transparent, this.fillColor); GraphicConsole.Draw.Rect(this.Position.X, this.Position.Y, this.Size.X, this.Size.Y, ' ', true); if (!scroll) { for (int i = 0; i < this.objectList.Count; i++) { this.setConsoleColors(i); GraphicConsole.SetCursor(this.Position.X, this.Position.Y + i); this.writeLine(this.objectList[i].ListText); } } else { //Scroll Bar Rail GraphicConsole.SetColor(this.scrollRailColor, this.fillColor); GraphicConsole.Draw.Line(this.Position.X + this.Size.X, this.Position.Y, this.Position.X + this.Size.X, this.Position.Y + this.Size.Y - 1, this.scrollRail); //Scroll Bar GraphicConsole.SetColor(this.scrollBarColor, this.fillColor); GraphicConsole.SetCursor(this.Position.X + this.Size.X, (int)(this.scrollValue / 100f * this.Size.Y) + this.Position.Y); GraphicConsole.Write(this.scrollBar); int line = (int)(this.scrollValue / 100f * (this.objectList.Count - this.Size.Y + 1)); if (line < 0) { line = 0; } for (int y = 0; y < this.Size.Y; y++) { if (line < objectList.Count) { this.setConsoleColors(line); GraphicConsole.SetCursor(this.Position.X, this.Position.Y + y); this.writeLine(this.objectList[line].ListText); } line++; } } base.DrawStep(); }
public override void DrawStep() { this.clearArea(); if (this.mode == ButtonModes.Normal) { //Fill Area GraphicConsole.SetColor(Color.Transparent, this.fillColor); GraphicConsole.Draw.Rect(this.Position.X, this.Position.Y, this.Size.X, this.Size.Y, ' ', true); //Write Text GraphicConsole.SetColor(this.textColor, this.fillColor); GraphicConsole.SetCursor(this.textPosition); GraphicConsole.Write(this.text); } else if (this.mode == ButtonModes.Hover) { //Fill Area GraphicConsole.SetColor(Color.Transparent, this.fillColorHover); GraphicConsole.Draw.Rect(this.Position.X, this.Position.Y, this.Size.X, this.Size.Y, ' ', true); //Write Text GraphicConsole.SetColor(this.textColorHover, this.fillColorHover); GraphicConsole.SetCursor(this.textPosition); GraphicConsole.Write(this.text); } else if (this.mode == ButtonModes.Pressed) { //Fill Area GraphicConsole.SetColor(Color.Transparent, this.fillColorPressed); GraphicConsole.Draw.Rect(this.Position.X, this.Position.Y, this.Size.X, this.Size.Y, ' ', true); //Write Text GraphicConsole.SetColor(this.textColorPressed, this.fillColorPressed); GraphicConsole.SetCursor(this.textPosition); GraphicConsole.Write(this.text); } base.DrawStep(); }
private void writeLine(string line, int x, int y) { GraphicConsole.SetCursor(x, y); for (int i = 0; i < line.Length; i++) { if (line[i] == '<') { int k = i; string formatTag = ""; while (k < line.Length && line[k] != '>') { formatTag += line[k]; k++; } formatTag += ">"; line = line.Remove(i, formatTag.Length); if (formatTag.Contains("<color ")) //Start Custom Color { //Get the color specified formatTag = formatTag.Remove(0, 7); formatTag = formatTag.Remove(formatTag.Length - 1); //Retrieve the color and apply it GraphicConsole.SetColor(TextUtilities.GetColor(formatTag), this.fillColor); } else if (formatTag == "<color>") //End Custom Color { //Reset colors back to normal GraphicConsole.SetColor(this.textColor, this.fillColor); } } GraphicConsole.Write(line[i]); } GraphicConsole.Write('\n'); }
public override void UpdateFrame(GameTime gameTime) { if (this.hasFocus) { this.cursorCounter += gameTime.ElapsedTime.TotalMilliseconds; if (this.cursorCounter >= cursorFlickerRate * 2) { this.cursorCounter = 0.0; } if (this.cursorCounter > cursorFlickerRate) { GraphicConsole.SetColor(this.textColor, this.fillColor); GraphicConsole.SetCursor(this.Position.X + this.text.Length, this.Position.Y); GraphicConsole.Write(this.cursor); } else { GraphicConsole.SetColor(this.textColor, this.fillColor); GraphicConsole.SetCursor(this.Position.X + this.text.Length, this.Position.Y); GraphicConsole.Write(' '); } } }