/// <summary>
        /// 进行矩形划分出任意多个矩形元素
        /// </summary>
        /// <param name="lines"></param>
        /// <returns></returns>
        public List <List <Line2D> > Division(List <Line2D> lines)
        {
            if (lines != null && lines.Count > 4)
            {
                //首先要把所有的线打断
                List <Line2D> decomposesLines = GraphicAlgorithm.Decompose(lines);
                //查找最大的封闭区域,且不需要打断
                List <List <Line2D> > large = GraphicAlgorithm.ClosedLookup(decomposesLines, true, false);

                if (large != null && large.Count > 0)
                {
                    //获取所有外部的线段
                    List <Line2D> outerSide = large.FirstOrDefault();

                    //获取所有无端点的线段
                    List <Line2D> weeds = GraphicAlgorithm.WeedLess(decomposesLines);

                    //获取内部线段,要去掉
                    //List<Line2D> innerSide = GraphicAlgorithm.RejectLines(decomposesLines,);
                }
            }
            return(null);
        }