public RawTexture2D() : base(GraphicAdapterFactory.CreateQuads()) { }
public SolidBoxObject3D() : base(GraphicAdapterFactory.CreateQuads()) { }
public LineObject2D() : base(GraphicAdapterFactory.CreateLines()) { }
public SolidPolygonObject3D() : base(GraphicAdapterFactory.CreatePolygon()) { }
public CircleObject2D() : base(GraphicAdapterFactory.CreateLinesStrip()) { }