public override RefParticle Add(RefStructure s, Vector2 p) { return(s.AddParticle(p, _size.random, _color.E_Random(), _materialID)); }
public override RefEdge Add(RefStructure s, RefParticle a, RefParticle b) { return(s.AddEdge(a, b, _width.random, _color.E_Random(), _materialID)); }