public void LoadedTerrainData(Object obj, UnityObject asset) { --_loadingDataCount; var terrainName = asset.Address.AssetName; var data = asset.As <TextAsset>(); if (data == null) { if (_cachedTerrain.ContainsKey(terrainName)) { var terrainData = _cachedTerrain[terrainName].terrainData; var heightMap = terrainData.GetHeights(0, 0, terrainData.heightmapResolution, terrainData.heightmapResolution); if (!_detailManager.TerrainLoaded(_cachedTerrain[terrainName], _cachedDetailDist[terrainName], _minPosMap[terrainName], heightMap)) { logger.ErrorFormat("{0} will not have grass", terrainName); } // if (!_treeManager.TerrainLoaded(_cachedTerrain[terrainName], _cachedTreeDist[terrainName], // _minPosMap[terrainName], heightMap)) // logger.ErrorFormat("{0} will not have tree", terrainName); } else { logger.ErrorFormat("wrong loaded terraindata name: {0}", terrainName); } } else { if (_cachedTerrain.ContainsKey(terrainName)) { if (!_detailManager.TerrainLoaded(data, _cachedTerrain[terrainName], _cachedDetailDist[terrainName], _minPosMap[terrainName])) { logger.ErrorFormat("{0} will not have grass", terrainName); } // if (!_treeManager.TerrainLoaded(data, _cachedTerrain[terrainName], _cachedTreeDist[terrainName], // _minPosMap[terrainName])) // logger.ErrorFormat("{0} will not have tree", terrainName); } } }
public void LoadedTerrainData(Object obj, UnityObject asset) { --_loadingDataCount; var terrainName = asset.Address.AssetName; var data = asset.As <TextAsset>(); if (data == null) { if (_cachedTerrain.ContainsKey(terrainName)) { try { if (!_detailManager.TerrainLoaded(_cachedTerrain[terrainName], _cachedDetailDist[terrainName])) { logger.ErrorFormat("unmatch parameter in {0}", terrainName); } } catch (Exception e) { logger.Error(terrainName + "\n" + e.Message + "\n" + e.StackTrace); throw e; } } else { logger.ErrorFormat("wrong loaded terraindata name: {0}", terrainName); } } else { if (_cachedTerrain.ContainsKey(terrainName)) { if (!_detailManager.TerrainLoaded(data, _cachedTerrain[terrainName], _cachedDetailDist[terrainName])) { logger.ErrorFormat("unmatch parameter in {0}", terrainName); } } } }