private static void GossipNode_PeerDown(object sender, GossipPeerEventArgs e) { Console.WriteLine($"Peer {e.Peer} down!"); }
private static void GossipNode_NewPeerFound(object sender, GossipPeerEventArgs e) { Console.WriteLine($"New peer {e.Peer} found!"); }
private static void GossipNode_PeerWakeUp(object sender, GossipPeerEventArgs e) { Console.WriteLine($"Peer {e.Peer} woke-up!"); }