private static void Postfix(GorillaLocomotion.Player __instance) { __instance.StartCoroutine(DelayCoroutine()); }
static void Prefix(GorillaLocomotion.Player __instance) { if (PhotonNetwork.CurrentRoom.IsVisible) { return; } bool triggerDown = false; bool primaryDown = false; bool secondaryDown = false; List <InputDevice> list = new List <InputDevice>(); InputDevices.GetDevices(list); for (int i = 0; i < list.Count; i++) { list[i].TryGetFeatureValue(CommonUsages.triggerButton, out triggerDown); list[i].TryGetFeatureValue(CommonUsages.primaryButton, out primaryDown); list[i].TryGetFeatureValue(CommonUsages.secondaryButton, out secondaryDown); } if (triggerDown) { __instance.jumpMultiplier = 5f; } else { __instance.jumpMultiplier = 1.25f; } if (__instance.maxJumpSpeed < 999f) { __instance.maxJumpSpeed = 999f; } if (primaryDown) { __instance.transform.position += (__instance.headCollider.transform.forward * Time.deltaTime) * 12f; __instance.GetComponent <Rigidbody>().velocity = Vector3.zero; if (!flying) { flying = true; } } else if (flying) { __instance.GetComponent <Rigidbody>().velocity = (__instance.headCollider.transform.forward * Time.deltaTime) * 12f; flying = false; } if (secondaryDown) { if (!gravityToggled && __instance.bodyCollider.attachedRigidbody.useGravity == true) { __instance.bodyCollider.attachedRigidbody.useGravity = false; gravityToggled = true; } else if (!gravityToggled && __instance.bodyCollider.attachedRigidbody.useGravity == false) { __instance.bodyCollider.attachedRigidbody.useGravity = true; gravityToggled = true; } } else { gravityToggled = false; } }