private void OnConnectionResult(CEvent e) { GooglePlayConnectionResult result = e.data as GooglePlayConnectionResult; SA_StatusBar.text = "ConnectionResul: " + result.code.ToString(); Debug.Log(result.code.ToString()); }
private void OnConnectionResult(string data) { string[] res; res = data.Split(AndroidNative.DATA_SPLITTER [0]); GooglePlayConnectionResult result = new GooglePlayConnectionResult(); result.code = (GP_ConnectionResultCode)System.Convert.ToInt32(res[0]); if (System.Convert.ToInt32(res[1]) == 1) { result.HasResolution = true; } else { result.HasResolution = false; } if (result.IsSuccess) { OnStateChange(GPConnectionState.STATE_CONNECTED); } else { if (!result.HasResolution) { OnStateChange(GPConnectionState.STATE_DISCONNECTED); } } ActionConnectionResultReceived(result); dispatch(CONNECTION_RESULT_RECEIVED, result); }
private void ActionConnectionResultReceived(GooglePlayConnectionResult result) { #if UNITY_ANDROID GooglePlayConnection.ActionConnectionResultReceived -= ActionConnectionResultReceived; // Check for locked achievements with all progress completed GameManager.Instance.CheckAchievements(); if (result.IsSuccess) { if (needLeaderboard) { needLeaderboard = false; GooglePlayManager.Instance.ShowLeaderBoardById(ProjectManager.leaderboardId); } } else { AndroidMessage.Create(ProjectManager.playServicesTitle, ProjectManager.playServicesError); } #endif #if DEBUG_INFO if (result.IsSuccess) { Debug.Log("AndroidManager: connected to Google Play Services successfully"); } else { Debug.Log("AndroidManager: failed to connect to Google Play Services with error: " + result.code.ToString()); } #endif }
void OnConnectionResult(GooglePlayConnectionResult result) { Debug.Log(result.code.ToString()); if (isDebugLog) { Debug.Log("GooglePlayへのコネクト完了!: " + userName_string); } PS_Plugin.Instance.OnGpgInitComplete(result.IsSuccess); }
private void ActionConnectionResultReceived(GooglePlayConnectionResult result) { if (result.IsSuccess) { Debug.Log("Connected!"); } else { Debug.Log("Cnnection failed with code: " + result.code.ToString()); } SA_StatusBar.text = "ConnectionResul: " + result.code.ToString(); }
/// <summary> /// Get the connection results from google /// </summary> /// <param name="result">Result.</param> private void ActionConnectionResultReceived(GooglePlayConnectionResult result) { if (result.IsSuccess) { SA_StatusBar.text = "We connected"; UserID = GooglePlayManager.Instance.player.playerId; } else { SA_StatusBar.text = "Connection failed with code: " + result.code.ToString(); } }
private void ActionConnectionResultReceived(GooglePlayConnectionResult result) { if(result.IsSuccess) { GooglePlayManager.ActionAchievementsLoaded += OnAchievmentsLoaded; GooglePlayManager.ActionLeaderboardsLoaded += OnLeaderBoardsLoaded; GooglePlayManager.instance.LoadLeaderBoards (); GooglePlayManager.instance.LoadAchievements(); } else { } }
private void ActionConnectionResultReceived(GooglePlayConnectionResult result) { if (result.IsSuccess) { Debug.Log("Connected!"); Debug.Log("ID IS " + GooglePlayManager.Instance.player.playerId); Debug.Log("Name is " + GooglePlayManager.Instance.player.name); myID = GooglePlayManager.Instance.player.playerId; Common.playerInformation.myID = myID; } else { Debug.Log("Cnnection failed with code: " + result.code.ToString()); } }
private void OnConnectionResult(string resultCode) { Debug.Log("[OnConnectionResult] resultCode " + resultCode); GooglePlayConnectionResult result = new GooglePlayConnectionResult(); result.code = (GP_ConnectionResultCode)System.Convert.ToInt32(resultCode); if (result.IsSuccess) { OnStateChange(GPConnectionState.STATE_CONNECTED); } else { OnStateChange(GPConnectionState.STATE_DISCONNECTED); } ActionConnectionResultReceived(result); }
private void OnConnectionResult(GooglePlayConnectionResult result) { SA_StatusBar.text = "ConnectionResul: " + result.code.ToString(); Debug.Log(result.code.ToString()); }
private void ActionConnectionResultReceived(GooglePlayConnectionResult result) { if(result.IsSuccess) { Debug.Log("Connected!"); } else { Debug.Log("Cnnection failed with code: " + result.code.ToString()); } SA_StatusBar.text = "ConnectionResul: " + result.code.ToString(); }
private void OnConnectionResult(GooglePlayConnectionResult result) { Debug.Log("ConnectionResult: " + result.code.ToString()); }
private void OnConnectionResult(GooglePlayConnectionResult result) { }
private void ActionConnectionResultReceived(GooglePlayConnectionResult obj) { throw new NotImplementedException(); }