public Game1() { InitializeComponent(); gomoku = new Gomoku(_Board); gomoku.DrawBoard(); gomoku.InitArrayOco(); NewSocket(); }
public Board(Gomoku p, int width, int height) { this.gomoku = p; this.Width = width; this.Height = height; this.Cells = new Cell[width, height]; this.turn = 0; }
public void SetUp() { gomoku = new Gomoku(Size); }
private int Started = 0; //1-PVSP;2-PVSC public Gameoffline() { InitializeComponent(); gameoffline = new Gomoku(Board); }