示例#1
0
        private static Godot.Node CreateNode(Props props)
        {
            var control = new Godot.HBoxContainer();

            CopyToNode(control, null, props);
            return(control);
        }
示例#2
0
        private static Godot.Node CreateNode(Props props)
        {
            var control = new Godot.HBoxContainer();

            CopyToNode(control, null, props);
            Component.RegisterHBoxContainerSignals(control, props);
            return(control);
        }
示例#3
0
 internal HBoxContainer(Godot.HBoxContainer sceneControl) : base(sceneControl)
 {
 }
 public HBoxContainer(Godot.HBoxContainer sceneControl) : base(sceneControl)
 {
 }
示例#5
0
 public HBoxContainer()
 {
     Base = new _HBoxContainer(this);
 }
示例#6
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 public static void CopyToNode(Godot.HBoxContainer control, Props?oldProps, Props props)
 {
     BoxContainerComponent.CopyToNode(control, oldProps, props);
 }