示例#1
0
 public static void CopyToNode(Godot.BaseButton control, IBaseButtonProps?oldProps, IBaseButtonProps props)
 {
     ControlComponent.CopyToNode(control, oldProps, props);
     control.Disabled = props.disabled;
 }
示例#2
0
 internal BaseButton(Godot.BaseButton button) : base(button)
 {
 }
示例#3
0
 public BaseButton(Godot.BaseButton button) : base(button)
 {
 }
示例#4
0
 protected override void SetSceneControl(Godot.Control control)
 {
     base.SetSceneControl(control);
     SceneControl = (Godot.BaseButton)control;
 }
示例#5
0
 public static void CopyToNode(Godot.BaseButton control, IBaseButtonProps?oldProps, IBaseButtonProps props)
 {
     ControlComponent.CopyToNode(control, oldProps, props);
     control.Disabled = props.disabled;
     props.onPressed?.Connect(control, "pressed", oldProps?.onPressed);
 }