public void MinimalBoardWithNoTerritories() { var input = "B"; var board = new GoCounting(input); var expected = new Dictionary <GoCounting.Player, IEnumerable <Point> >(); Assert.That(board.Territories(), Is.EquivalentTo(expected)); }
public void MinimalBoardWithNoTerritories() { var input = "B"; var board = new GoCounting(input); var expected = new Dictionary <GoPlayer, IEnumerable <Tuple <int, int> > >(); Assert.Equal(expected, board.Territories()); }
public void OneTerritoryCoveringTheWholeBoard() { var input = " "; var board = new GoCounting(input); var expected = new Dictionary <GoCounting.Player, IEnumerable <Point> > { [GoCounting.Player.None] = new[] { new Point(0, 0) } }; Assert.That(board.Territories(), Is.EquivalentTo(expected)); }
public void TwoTerritoriesOnRectangularBoard() { var input = string.Join("\n", new[] { " BW ", " BW " }); var board = new GoCounting(input); var expected = new Dictionary <GoCounting.Player, IEnumerable <Point> > { [GoCounting.Player.Black] = new[] { new Point(0, 0), new Point(0, 1) }, [GoCounting.Player.White] = new[] { new Point(3, 0), new Point(3, 1) } }; Assert.That(board.Territories(), Is.EquivalentTo(expected)); }
public void OneTerritoryCoveringTheWholeBoard() { var input = " "; var board = new GoCounting(input); var actual = board.Territories(); var expected = new Dictionary <GoPlayer, IEnumerable <Tuple <int, int> > > { [GoPlayer.None] = new[] { new Tuple <int, int>(0, 0) } }; Assert.Equal(expected.Keys, actual.Keys); Assert.Equal(expected[GoPlayer.None], actual[GoPlayer.None]); }
public void TwoTerritoriesOnRectangularBoard() { var input = string.Join("\n", new[] { " BW ", " BW " }); var board = new GoCounting(input); var actual = board.Territories(); var expected = new Dictionary <GoPlayer, IEnumerable <Tuple <int, int> > > { [GoPlayer.Black] = new[] { new Tuple <int, int>(0, 0), new Tuple <int, int>(0, 1) }, [GoPlayer.White] = new[] { new Tuple <int, int>(3, 0), new Tuple <int, int>(3, 1) } }; Assert.Equal(expected.Keys, actual.Keys); Assert.Equal(expected[GoPlayer.Black], actual[GoPlayer.Black]); Assert.Equal(expected[GoPlayer.White], actual[GoPlayer.White]); }