private void OnTriggerEnter(Collider other) { //ANOTHER CAR ZONE if (other.gameObject.layer == 7) { ReduceSpeed(); Gm.ReduceAllLevelOtherCarsSpeed(); _km.OpenKeyboard(); _uiManager.ShowWord(); _soundManager.SetPitch(_soundManager.drivingSound, -0.1f); _soundManager.CreateSoundAndDestroy(_soundManager.slowDownSound, 1f, _camera.transform); Gm.TutorialGameInTime(1f); } //ANOTHER CAR if (other.gameObject.layer == 6) { Gm.LoseGame(); NullifyVelocity(); SetStartAnim(false); SetLoseAnim(); _soundManager.Vibrate(); _soundManager.CreateSoundAndDestroy(_soundManager.carSkidSound, 0.7f, _camera.transform); _soundManager.CreateSoundAndDestroy(_soundManager.hitSound, 1f, _camera.transform); _km.CloseKeyboard(); other.GetComponent <OtherCarsController>().SetLoseAnim(); } }