public void Key(byte key, int x, int y) { if (key == 27) { Glut.glutLeaveGameMode(); Glut.glutDestroyWindow(_windowCode); } _keyboardState.KeyPress(key); }
/* * This is a sample idle function */ static void SampleIdle() { g_fTime += 0.5f; if (g_LeaveGameMode == 1) { Glut.glutLeaveGameMode(); g_LeaveGameMode = 0; g_InGameMode = 0; } }
void CloseWindow() { Glut.glutLeaveGameMode(); Glut.glutDestroyWindow(_windowCode); }