示例#1
0
    IEnumerator Wait()
    {
        yield return(StartCoroutine(Global_B.Fade(0, 1, fadeWait, fade)));

        Scene_Manager.instance.LoadScene();
    }
示例#2
0
 void Start()
 {
     fade.alpha = 1;
     StartCoroutine(Global_B.Fade(1, 0, fadeWait, fade));
 }