/** * 匹配成功广播 */ public void OnMatchPlayers(BroadcastEvent eve) { Debugger.Log("onmatch player"); _roomBroadcast?.OnMatchPlayers(eve); _globalBroadcast?.OnMatchPlayers(eve); }
// 玩家匹配成功广播 public void OnMatchPlayers(BroadcastEvent eve) { this.HandleBst(broadcast => broadcast?.OnMatchPlayers(eve)); // 全局广播 _globalBroadcast.OnMatchPlayers(eve); }