/// <summary> /// 註冊Windows Hook時用到的委派方法,當全域事件發生時會執行這個方法,並提供全域事件資料。 /// </summary> private static int HookProc(int nCode, IntPtr wParam, IntPtr lParam) { MouseEventArgs e = null; if (nCode >= 0) { int wParam_Int32 = wParam.ToInt32(); NativeStructs.MOUSELLHookStruct mouseHookStruct = (NativeStructs.MOUSELLHookStruct)Marshal.PtrToStructure(lParam, typeof(NativeStructs.MOUSELLHookStruct)); short mouseDelta = 0; if (GlobalMouseWheel != null && wParam_Int32 == NativeContansts.WM_MOUSEWHEEL) { mouseDelta = (short)((mouseHookStruct.MouseData >> 16) & 0xffff); } e = new MouseEventArgs(wParam_Int32, mouseHookStruct.Point.X, mouseHookStruct.Point.Y, mouseDelta); if (GlobalMouseWheel != null && wParam_Int32 == NativeContansts.WM_MOUSEWHEEL) { GlobalMouseWheel.Invoke(null, e); } else if (GlobalMouseUp != null && (wParam_Int32 == NativeContansts.WM_LBUTTONUP || wParam_Int32 == NativeContansts.WM_RBUTTONUP || wParam_Int32 == NativeContansts.WM_MBUTTONUP)) { GlobalMouseUp.Invoke(null, e); if (GlobalMouseClick != null && (mouseHookStruct.Point.X == m_LastBTDownX && mouseHookStruct.Point.Y == m_LastBTDownY)) { GlobalMouseClick.Invoke(null, e); } } else if (GlobalMouseDown != null && (wParam_Int32 == NativeContansts.WM_LBUTTONDOWN || wParam_Int32 == NativeContansts.WM_RBUTTONDOWN || wParam_Int32 == NativeContansts.WM_MBUTTONDOWN)) { m_LastBTDownX = mouseHookStruct.Point.X; m_LastBTDownY = mouseHookStruct.Point.Y; GlobalMouseDown.Invoke(null, e); } else if (GlobalMouseMove != null && (m_OldX != mouseHookStruct.Point.X || m_OldY != mouseHookStruct.Point.Y)) { m_OldX = mouseHookStruct.Point.X; m_OldY = mouseHookStruct.Point.Y; if (GlobalMouseMove != null) { GlobalMouseMove.Invoke(null, e); } } } if (Monopolize || (e != null && e.Handled)) { return(-1); } return(NativeMethods.CallNextHookEx(m_HookHandle, nCode, wParam, lParam)); }
protected virtual void OnGlobalMouseDown(GLBaseControl ctrl, GLMouseEventArgs e) // everyone gets this { //System.Diagnostics.Debug.WriteLine("In " + Name + " Global click in " + ctrl.Name); GlobalMouseDown?.Invoke(ctrl, e); List <GLBaseControl> list = new List <GLBaseControl>(childrenz); // copy of, in case the caller closes something foreach (var c in list) { c.OnGlobalMouseDown(ctrl, e); } }
private void InitMouseEvents() { // TODO: mouse wheel var mouse = _inputContext.Mice.FirstOrDefault(); if (mouse != null) { mouse.MouseMove += (mouse, point) => { RunMouseHandlers((c, args) => c.OnMouseMove(args), new MouseMoveEventArgs(point.X, point.Y, _currentMouseButtons) ); GlobalMouseMove?.Invoke(mouse.Position.Approximate()); }; mouse.MouseDown += (mouse, button) => { _lastMouseDownPositions[button] = mouse.Position; RunMouseHandlers((c, args) => c.OnMouseDown(args), new MouseButtonEventArgs(mouse.Position.X, mouse.Position.Y, button, _currentModifiers), (c, args) => c.OnMouseDownOutside(args) ); GlobalMouseDown?.Invoke(mouse.Position.Approximate()); }; mouse.MouseUp += (mouse, button) => { RunMouseHandlers((c, args) => c.OnMouseUp(args), new MouseButtonEventArgs(mouse.Position.X, mouse.Position.Y, button, _currentModifiers), (c, args) => c.OnMouseUpOutside(args) ); GlobalMouseUp?.Invoke(mouse.Position.Approximate()); }; mouse.Click += (mouse, button) => RunMouseHandlers((c, args) => c.OnMouseClick(args), new MouseButtonEventArgs(_lastMouseDownPositions[button].X, _lastMouseDownPositions[button].Y, button, _currentModifiers) ); mouse.DoubleClick += (mouse, button) => RunMouseHandlers((c, args) => c.OnMouseDoubleClick(args), new MouseButtonEventArgs(_lastMouseDownPositions[button].X, _lastMouseDownPositions[button].Y, button, _currentModifiers) ); } }
public bool PreFilterMessage(ref Message m) { const int WM_MOUSEMOVE = 0x0200; const int WM_LBUTTONDOWN = 0x0201; const int WM_MBUTTONDOWN = 0x0207; const int WM_RBUTTONDOWN = 0x0204; switch (m.Msg) { case WM_MOUSEMOVE: GlobalMouseMove?.Invoke(this, EventArgs.Empty); break; case WM_LBUTTONDOWN: case WM_MBUTTONDOWN: case WM_RBUTTONDOWN: GlobalMouseDown?.Invoke(this, new MouseEventArgs( toMouseButtons(m.Msg), 0, m.LParam.LowWord(), m.LParam.HighWord(), 0)); break; } return(false); MouseButtons toMouseButtons(int msg) { switch (msg) { case WM_LBUTTONDOWN: return(MouseButtons.Left); case WM_MBUTTONDOWN: return(MouseButtons.Middle); case WM_RBUTTONDOWN: return(MouseButtons.Right); } throw new ArgumentException(); } }
/// <summary> /// A callback function which will be called every time a mouse activity is detected. /// </summary> /// <param name="nCode">Specifies whether the hook procedure must process the message.</param> /// <param name="wParam">Specifies whether the message was sent by the current thread.</param> /// <param name="lParam">A pointer to a CWPSTRUCT structure that contains details about the message.</param> /// <returns></returns> /// <remarks>http://msdn.microsoft.com/en-us/library/windows/desktop/ms644975(v=vs.85).aspx</remarks> private int MouseHookProc(int nCode, int wParam, IntPtr lParam) { if (nCode >= 0) { // Marshal the data from callback. MSLLHOOKSTRUCT mouseHookStruct = (MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT)); // Detect mouse button used. MouseButton button = MouseButton.Middle; if (wParam == WM_RBUTTONDBLCLK || wParam == WM_RBUTTONDOWN || wParam == WM_RBUTTONUP) { button = MouseButton.Right; } else if (wParam == WM_LBUTTONDBLCLK || wParam == WM_LBUTTONDOWN || wParam == WM_LBUTTONUP) { button = MouseButton.Left; } // Generate event. var mouseEventArgs = new GlobalMouseEventHandlerArgs( new System.Windows.Point(mouseHookStruct.pt.x, mouseHookStruct.pt.y), button, mouseHookStruct.mouseData, mouseHookStruct.flags, mouseHookStruct.time, mouseHookStruct.dwExtraInfo, GetHighOrderWord(mouseHookStruct.mouseData)); // Mouse button up. if (GlobalMouseUp != null && (wParam == WM_RBUTTONUP || wParam == WM_LBUTTONUP)) { GlobalMouseUp.Invoke(null, mouseEventArgs); } // Mouse button down. if (GlobalMouseDown != null && (wParam == WM_RBUTTONDOWN || wParam == WM_LBUTTONDOWN)) { GlobalMouseDown.Invoke(null, mouseEventArgs); } // The mouse wheel was moved. if (GlobalMouseWheel != null && wParam == WM_MOUSEWHEEL) { GlobalMouseWheel.Invoke(null, mouseEventArgs); } // If there is a listener for mouse movement and a mouse movement occured. if ((GlobalMouseMove != null) && wParam == WM_MOUSEMOVE) { GlobalMouseMove.Invoke(null, mouseEventArgs); } // Exit method here without calling next hook if is event was handled. if (mouseEventArgs.Handled) { return(-1); } } // Call next hook. return(CallNextHookEx(windowsMouseHookHandle, nCode, wParam, lParam)); }
/// <summary> /// A callback function which will be called every Time a mouse activity detected. /// </summary> /// <param name="nCode"> /// [in] Specifies whether the hook procedure must process the message. /// If nCode is HC_ACTION, the hook procedure must process the message. /// If nCode is less than zero, the hook procedure must pass the message to the /// CallNextHookEx function without further processing and must return the /// value returned by CallNextHookEx. /// </param> /// <param name="wParam"> /// [in] Specifies whether the message was sent by the current thread. /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero. /// </param> /// <param name="lParam"> /// [in] Pointer to a CWPSTRUCT structure that contains details about the message. /// </param> /// <returns> /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx. /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook /// procedure does not call CallNextHookEx, the return value should be zero. /// </returns> private int MouseHookProc(int nCode, int wParam, IntPtr lParam) { if (nCode >= 0) { //Marshall the data from callback. var mouseHookStruct = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct)); //detect button clicked //MouseHookEventArgs mouseArgs = new MouseHookEventArgs(); short mouseDelta = 0; var clickCount = 0; var mouseDown = false; var mouseUp = false; switch (wParam) { case WM_LBUTTONDOWN: mouseDown = true; clickCount = 1; break; case WM_LBUTTONUP: mouseUp = true; clickCount = 1; break; case WM_LBUTTONDBLCLK: clickCount = 2; break; case WM_RBUTTONDOWN: mouseDown = true; clickCount = 1; break; case WM_RBUTTONUP: mouseUp = true; clickCount = 1; break; case WM_RBUTTONDBLCLK: clickCount = 2; break; case WM_MOUSEWHEEL: //If the message is WM_MOUSEWHEEL, the high-order word of MouseData member is the wheel delta. //One wheel click is defined as WHEEL_DELTA, which is 120. //(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value mouseDelta = (short)((mouseHookStruct.MouseData >> 16) & 0xffff); //TODO: X BUTTONS (I havent them so was unable to test) //If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP, //or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released, //and the low-order word is reserved. This value can be one or more of the following values. //Otherwise, MouseData is not used. break; } //generate event var mouseEventArgs = new GlobalMouseEventHandlerArgs( new System.Windows.Point(mouseHookStruct.Point.X, mouseHookStruct.Point.Y), mouseHookStruct.MouseData, mouseHookStruct.Flags, mouseHookStruct.Time, mouseHookStruct.ExtraInfo); //Mouse up if (GlobalMouseUp != null && mouseUp) { GlobalMouseUp.Invoke(null, mouseEventArgs); } //Mouse down if (GlobalMouseDown != null && mouseDown) { GlobalMouseDown.Invoke(null, mouseEventArgs); } //If someone listens to click and a click occured if (GlobalMouseClick != null && clickCount > 0) { GlobalMouseClick.Invoke(null, mouseEventArgs); } //If someone listens to double click and a click occured if (GlobalMouseDoubleClick != null && clickCount == 2) { GlobalMouseDoubleClick.Invoke(null, mouseEventArgs); } //Wheel was moved if (GlobalMouseWheel != null && mouseDelta != 0) { GlobalMouseWheel.Invoke(null, mouseEventArgs); } //If someone listens to move and there was a change in coordinates raise move event if ((GlobalMouseMove != null) && (_oldMouseX != mouseHookStruct.Point.X || _oldMouseY != mouseHookStruct.Point.Y)) { _oldMouseX = mouseHookStruct.Point.X; _oldMouseY = mouseHookStruct.Point.Y; if (GlobalMouseMove != null) { GlobalMouseMove.Invoke(null, mouseEventArgs); } } if (mouseEventArgs.Handled) { return(-1); } } //call next hook return(CallNextHookEx(_windowsMouseHookHandle, nCode, wParam, lParam)); }