void Awake() { Instance = this; isSingleMode = true; SetLogLevel(); DontDestroyOnLoad(this.gameObject); }
void Awake() { Instance = this; DontDestroyOnLoad(this); Debuger.DebugMode = AppConst.DebugMode; LanguageUtil.Init(); }
public App() { ServiceLocator.Register <IThemeManagerService>(this); GlobalInit.Initialise(); GlobalShared.Initialise( typeof(App).FileVersion().ToString(), "7b123eae-58de-4ed1-a355-73b973beb88b"); //init config ICloudExplorerSettings config = new ConfigurationBuilder <ICloudExplorerSettings>() .UseIniFile(GlobalSettings.GetSettingsFilePath()) .Build(); GlobalSettings.Initialise(config); }
void Awake() { Instance = this; DontDestroyOnLoad(gameObject); }
public static void Init(TestContext context) => GlobalInit.Init();
void IAppServerComponent.Activate() { BaseXMLConfiguration xml_conf = new BaseXMLConfiguration(); GlobalInit.Initialization(); ClassesDBGetResult DbGetRes = new ClassesDBGetResult(); ClassConvertToSDRResults conv = new ClassConvertToSDRResults(); /// // Начальная инициализация (загрузка конфигурационных данных) /* * Task tt = new Task(() => { * System.Threading.Thread.CurrentThread.Priority = System.Threading.ThreadPriority.Normal; * if (GlobalInit.LST_MeasurementResults.Count == 0) { * MeasurementResults[] msResltConv = conv.ConvertTo_SDRObjects(DbGetRes.ReadlAllResultFromDB()); * if (msResltConv != null) { * foreach (MeasurementResults inb in msResltConv.ToArray()) { * GlobalInit.LST_MeasurementResults.Add(inb); * } * } * } * }); * tt.Start(); * tt.Wait(); */ Task tsg = new Task(() => { ClassesDBGetTasks cl = new ClassesDBGetTasks(); ClassConvertTasks ts = new ClassConvertTasks(); List <MeasTask> mts_ = ts.ConvertTo_MEAS_TASKObjects(cl.ReadlAllSTasksFromDB()).ToList(); foreach (MeasTask mtsd in mts_.ToArray()) { if (((GlobalInit.LIST_MEAS_TASK.Find(j => j.Id.Value == mtsd.Id.Value) == null))) { MeasTask fnd = GlobalInit.LIST_MEAS_TASK.Find(j => j.Id.Value == mtsd.Id.Value); if (fnd != null) { GlobalInit.LIST_MEAS_TASK.ReplaceAll <MeasTask>(fnd, mtsd); } else { GlobalInit.LIST_MEAS_TASK.Add(mtsd); } } } cl.Dispose(); ts.Dispose(); }); tsg.Start(); Sheduler_Up_Meas_SDR_Results Sc_Up_Meas_SDR = new Sheduler_Up_Meas_SDR_Results(); Sc_Up_Meas_SDR.ShedulerRepeatStart(BaseXMLConfiguration.xml_conf._TimeUpdateMeasResult); ShedulerReceiveStatusMeastaskSDR sc = new ShedulerReceiveStatusMeastaskSDR(); sc.ShedulerRepeatStart(BaseXMLConfiguration.xml_conf._TimeUpdateMeasTaskStatus); ShedulerCheckActivitySensor CheckActivitySensor = new ShedulerCheckActivitySensor(); CheckActivitySensor.ShedulerRepeatStart(BaseXMLConfiguration.xml_conf._RescanActivitySensor); ShedulerGetMeasTask getMeasTask = new ShedulerGetMeasTask(); getMeasTask.ShedulerRepeatStart(20); //Sheduler_ArchiveSDRResults arch_sdrRes = new Sheduler_ArchiveSDRResults(); arch_sdrRes.ShedulerRepeatStart(BaseXMLConfiguration.xml_conf._TimeArchiveResult); ShedulerCheckStart Quartz = new ShedulerCheckStart(); Quartz.ShedulerRepeatStart(BaseXMLConfiguration.xml_conf._ReloadStart); }
void Awake() { Instance = this; DontDestroyOnLoad(this); }
void Awake() { Application.targetFrameRate = 60; Instance = this; DontDestroyOnLoad(gameObject); }
private void Awake() { instance = this; }
private void Awake() { Instance = this; DontDestroyOnLoad(this.gameObject); Initialize(); }