示例#1
0
        private void Cruise_LineAnalyseHotPic(int taskIndex, int tempValueType, IRCtrl irCtrl, TVCtrl tvCtrl)
        {
            MySqlConnection       conn       = GlobalCtrl.GetSqlConnection();
            string                strSql     = "select * from cruise_lineset where MeasureTask_Index = @taskIndex";
            List <MySqlParameter> parameters = new List <MySqlParameter>();

            parameters.Add(new MySqlParameter("@taskIndex", taskIndex));
            DataTable lineDatas = SqlHelper.QueryData(conn, strSql, parameters.ToArray());

            if (lineDatas.Rows.Count != 0)
            {
                for (var i = 0; i < lineDatas.Rows.Count; i++)
                {
                    switch (tempValueType)
                    {
                    case 0:     //最大值
                        break;

                    case 1:      //平均值
                        break;

                    case 2:      //最小值
                        break;

                    case 4:       //差值
                        break;
                    }
                }
            }
        }
示例#2
0
        private bool AddSpotMeaTempRecords(int taskId, double temperature)
        {
            MySqlConnection conn   = GlobalCtrl.GetSqlConnection();
            string          strSql = "insert into record_tempmeasure (MeasureTask_Index,MonDev_Index,MeasureValueMin,MeasureValueAvg,MeasureValueMax,AirTemperature,Humidity,Electricty,RecordTime," +
                                     "TVFilePath,IRFilePath,TVVImgPath,IRVImgPath,IRHImgPath,Readed) values(@MeasureTask_Index,@MonDev_Index,@MeasureValueMin,@MeasureValueAvg,@MeasureValueMax,@AirTemperature," +
                                     "@Humidity,@Electricty,@RecordTime,@TVFilePath,@IRFilePath,@TVVImgPath,@IRVImgPath,@IRHImgPath,@Readed)";
            List <MySqlParameter> parameters = new List <MySqlParameter>();

            parameters.Add(new MySqlParameter("@MeasureTask_Index", taskId));
            parameters.Add(new MySqlParameter("@MonDev_Index", 0));
            parameters.Add(new MySqlParameter("@MeasureValueMin", temperature));
            parameters.Add(new MySqlParameter("@MeasureValueAvg", temperature));
            parameters.Add(new MySqlParameter("@MeasureValueMax", temperature));
            parameters.Add(new MySqlParameter("@AirTemperature", 0));
            parameters.Add(new MySqlParameter("@Humidity", 0));
            parameters.Add(new MySqlParameter("@Electricty", 0));
            parameters.Add(new MySqlParameter("@RecordTime", DateTime.Now));
            parameters.Add(new MySqlParameter("@TVFilePath", null));
            parameters.Add(new MySqlParameter("@IRFilePath", null));
            parameters.Add(new MySqlParameter("@TVVImgPath", null));
            parameters.Add(new MySqlParameter("@IRVImgPath", null));
            parameters.Add(new MySqlParameter("@IRHImgPath", null));
            parameters.Add(new MySqlParameter("@Readed", false));

            return(SqlHelper.AddData(conn, strSql, parameters.ToArray()));
        }
示例#3
0
 public IRTestForm(Form1 frm1)
 {
     this.frm1  = frm1;
     globalCtrl = frm1.M_ClientOpt.globalCtrl;
     InitializeComponent();
     tBox_ip.Text   = globalCtrl.irCtrl.IP;
     tBox_port.Text = globalCtrl.irCtrl.port.ToString();
     label4.Text    = globalCtrl.IRScanState().ToString();
 }
示例#4
0
    //--------------------------------------------------------------------------------------------------------------------------
    // Collision Detection / Force Feedback

    // Called when this object enters the collider of another object
    protected virtual void OnTriggerEnter(Collider col)
    {
        SenseGlove_Interactable interact = col.attachedRigidbody != null?col.attachedRigidbody.GetComponent <SenseGlove_Interactable>()
                                               : col.GetComponent <SenseGlove_Interactable>();

        if (interact != null)
        {
            interact.TouchedBy(this);
            if (this.touchedObject == null)
            {
                //if (!this.IsTouching(col.gameObject))
                //{
                //    //touching a new object!
                //}
                this.touchedObject = interact.gameObject;
                this.touchedScript = interact;
                if (this.touchedObject.transform.parent != null)
                {
                    if (this.touchedObject.transform.parent.name == "Tastatur" && this.name == "indexPickupCollider")
                    {
                        this.transform.root.GetComponent <SenseGlove_Object>().SendBuzzCmd(new bool[5] {
                            false, true, false, false, false
                        }, 100, 50);
                        GlobalCtrl text = this.transform.root.GetComponent <GlobalCtrl>();
                        text.textChange(this.touchedObject);
                    }
                    else if (this.touchedObject.transform.parent.name == "GUILoad" && this.name == "indexPickupCollider")
                    {
                        this.transform.root.GetComponent <SenseGlove_Object>().SendBuzzCmd(new bool[5] {
                            false, true, false, false, false
                        }, 100, 50);

                        if (this.touchedObject.name == "Down")
                        {
                            GlobalCtrl.updown += 1;
                        }
                        else if (this.touchedObject.name == "Up" && GlobalCtrl.updown >= 1)
                        {
                            GlobalCtrl.updown -= 1;
                        }
                        else if (this.touchedObject.name.StartsWith("Platz"))
                        {
                            List <atomData> loadFile = new List <atomData>();
                            loadFile = (List <atomData>)CFileHelper.LoadData(Application.dataPath + "/MoleculeFiles/" + touchedObject.transform.GetChild(0).GetComponent <Text>().text, typeof(List <atomData>));
                            this.transform.root.GetComponent <GlobalCtrl>().loadMolecule(loadFile);
                        }
                        else if (this.touchedObject.name == "ExitLoadGui")
                        {
                            GlobalCtrl.loadGUI = false;
                            GameObject.Find("GUILoad").SetActive(false);
                            molecule.SetActive(true);
                        }
                    }
                }
            }
        }
    }
示例#5
0
 public TVTestForm(Form1 frm1)
 {
     this.frm1  = frm1;
     globalCtrl = frm1.M_ClientOpt.globalCtrl;
     InitializeComponent();
     tBox_ip.Text       = globalCtrl.tvCtrl.IP;
     tBox_port.Text     = globalCtrl.tvCtrl.port.ToString();
     label4.Text        = globalCtrl.tvCtrl.GetTVStatus().ToString();
     tBox_username.Text = globalCtrl.tvCtrl.username;
     tBox_psw.Text      = globalCtrl.tvCtrl.password;
     tBox_channel.Text  = globalCtrl.tvCtrl.channel.ToString();
 }
示例#6
0
 public void SqlStatusScan()
 {
     while (true)
     {
         Debug.WriteLine(">>>>>>>>>>>>>>>>数据库状态监控线程:" + Thread.CurrentThread.Name + ";数据库状态:" + globalCtrl.GetSqlConnectionStatus());
         if (!globalCtrl.GetSqlConnectionStatus())
         {
             SqlReconnectCount++;
             GlobalCtrl.GetSqlConnection();
         }
         else
         {
             SqlReconnectCount = 0;
         }
         Thread.Sleep(4000);
     }
 }
示例#7
0
        private void Cruise_SpotAnalyseHotPic(int taskId, IRCtrl irCtrl, TVCtrl tvCtrl, string IRImagefileName)
        {
            MySqlConnection       conn        = GlobalCtrl.GetSqlConnection();
            double                temperature = 0;
            string                strSql      = "select * from cruise_spotset where MeasureTask_Index = @taskId";
            List <MySqlParameter> parameters  = new List <MySqlParameter>();

            parameters.Add(new MySqlParameter("@taskId", taskId));
            DataTable spotDatas = SqlHelper.QueryData(conn, strSql, parameters.ToArray());

            if (spotDatas.Rows.Count != 0)
            {
                for (var i = 0; i < spotDatas.Rows.Count; i++)
                {
                }
            }
        }
示例#8
0
 private void Awake()
 {
     if (instance == null)
     {
         DontDestroyOnLoad(gameObject);
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(gameObject);
     }
     numOfLevels     = 3; // 3 levels for now ( other than the main one)
     levelsCompleted = new bool[numOfLevels];
     for (int i = 0; i < numOfLevels; i++)
     {
         levelsCompleted[i] = false;
     }
     dungeonMasterState = 0;
 }
示例#9
0
        private void button1_Click(object sender, EventArgs e)
        {
            Position pos = new Position();

            pos.PositionName  = pos_name.Text;
            pos.Station_Index = Convert.ToInt32(pos_stationIndex.Value);
            string sql = null;
            List <MySqlParameter> pamList = new List <MySqlParameter>();

            if (pos_cruiseType.Text.ToString().Equals("隔时巡检"))
            {
                pos.CruiseType     = 0;
                pos.CruiseInterval = Convert.ToInt32(pos_interval.Value);
                sql = "insert into cruise_position(Station_Index,PositionName,CruiseInterval,CruiseType) values(@Station_Index,@PositionName,@CruiseInterval,@CruiseType)";
                pamList.Add(new MySqlParameter("@Station_Index", pos.Station_Index));
                pamList.Add(new MySqlParameter("@PositionName", pos.PositionName));
                pamList.Add(new MySqlParameter("@CruiseInterval", pos.CruiseInterval));
                pamList.Add(new MySqlParameter("@CruiseType", pos.CruiseType));
            }
            else if (pos_cruiseType.Text.ToString().Equals("定时巡检"))
            {
                pos.CruiseType      = 1;
                pos.StartCruiseTime = pos_cruiseStartTime.Value;
                sql = "insert into cruise_position(Station_Index, PositionName, StartCruiseTime, CruiseType) values(@Station_Index,@PositionName,@StartCruiseTime,@CruiseType)";
                pamList.Add(new MySqlParameter("@Station_Index", pos.Station_Index));
                pamList.Add(new MySqlParameter("@PositionName", pos.PositionName));
                pamList.Add(new MySqlParameter("@StartCruiseTime", pos.StartCruiseTime));
                pamList.Add(new MySqlParameter("@CruiseType", pos.CruiseType));
            }
            MySqlConnection conn = GlobalCtrl.GetSqlConnection();

            if (SqlHelper.AddData(conn, sql, pamList.ToArray()))
            {
                sql = "select * from cruise_position where Position_Index = (select max(Position_Index) from cruise_position)";
                DataTable data = SqlHelper.QueryData(conn, sql, null);

                MessageBox.Show("固定点添加成功");
            }
            else
            {
                MessageBox.Show("固定点添加失败");
            }
        }
示例#10
0
        private void Update()
        {
            if (!isActive)
            {
                isActive = true;
                this.transform.GetChild(0).gameObject.SetActive(true);
            }
            //IF Trackpad is touched in the front mittle of the trackpad, the laserpointer appears
            Vector2 touchPos = trackpadtouch.GetAxis(SteamVR_Input_Sources.Any);

            if (touchPos.y >= 0.5)
            {
                var device = trackpadtouch.GetActiveDevice(SteamVR_Input_Sources.Any);
                if (device == transform.GetComponent <SteamVR_Behaviour_Pose>().inputSource)
                {
                    transform.GetChild(1).GetChild(0).gameObject.SetActive(true);
                }
            }
            else
            {
                this.transform.GetChild(1).GetChild(0).gameObject.SetActive(false);
            }
            Transform rayTrans = transform.GetChild(1).transform;

            rayTrans.localRotation = Quaternion.Euler(30, 0, 0);
            Ray        raycast = new Ray(transform.position, rayTrans.forward);
            RaycastHit hit;
            bool       bHit = Physics.Raycast(raycast, out hit);

            //Klick on the trackpad confirms the selection, target gets executed
            if (trackpadklicked.stateDown && bHit && touchPos.y >= 0.5)
            {
                //Open an already saved molecule
                if (false && hit.collider.name == "Öffnen" && (guiSave.activeInHierarchy == false) && (guiLoad.activeInHierarchy == false))
                {
                    vibration.Execute(0, 0.2f, 1, 1, this.pose.inputSource);
                    GameObject.Find("Molekül").GetComponent <EditMode>().editMode = false;
                    GameObject.Find("UI0").transform.position = new Vector3(0, 0, 0);
                    GameObject.Find("UI1").transform.position = new Vector3(0, 0, 0);
                    GameObject.Find("UI2").transform.position = new Vector3(0, 0, 0);
                    GameObject.Find("UI3").transform.position = new Vector3(0, 0, 0);
                    GameObject.Find("Molekül").SetActive(false);
                    this.GetComponentInParent <GlobalCtrl>().loadGUILoad();
                    guiLoad.SetActive(true);
                }
                //Save created molecule
                else if (false && hit.collider.name == "Speichern" && guiSave.activeInHierarchy == false && (guiLoad.activeInHierarchy == false))
                {
                    vibration.Execute(0, 0.2f, 1, 1, this.pose.inputSource);
                    guiSave.SetActive(true);
                    GameObject.Find("Molekül").GetComponent <EditMode>().editMode = false;
                    GameObject.Find("UI0").transform.position = new Vector3(0, 0, 0);
                    GameObject.Find("UI1").transform.position = new Vector3(0, 0, 0);
                    GameObject.Find("UI2").transform.position = new Vector3(0, 0, 0);
                    GameObject.Find("UI3").transform.position = new Vector3(0, 0, 0);
                    GameObject.Find("Molekül").SetActive(false);
                }
                //Create new carbon atom
                else if (hit.collider.name == "PeriodensystemC" && (guiSave.activeInHierarchy == false) && (guiLoad.activeInHierarchy == false))
                {
                    vibration.Execute(0, 0.2f, 1, 1, this.pose.inputSource);
                    this.GetComponentInParent <GlobalCtrl>().createCarbon(this.transform.position);
                }
                //Create new hydrogen atom
                else if (hit.collider.name == "PeriodensystemH" && (guiSave.activeInHierarchy == false) && (guiLoad.activeInHierarchy == false))
                {
                    vibration.Execute(0, 0.2f, 1, 1, this.pose.inputSource);
                    this.GetComponentInParent <GlobalCtrl>().createHydrogen(this.transform.position);
                }
                //Delete atoms or whole molecule
                else if (hit.collider.name == "recycle bin" && (guiSave.activeInHierarchy == false) && (guiLoad.activeInHierarchy == false))
                {
                    vibration.Execute(0, 0.2f, 1, 1, this.pose.inputSource);
                    this.GetComponentInParent <GlobalCtrl>().recycle();
                }
                //Mark an existing atom to edit / delete it
                else if (false && hit.collider.name.StartsWith("atom") && (guiSave.activeInHierarchy == false) && (guiLoad.activeInHierarchy == false))
                {
                    vibration.Execute(0, 0.2f, 1, 1, this.pose.inputSource);
                    //if it isn't selected before,start edit mode
                    if (GameObject.Find("Molekül").GetComponent <EditMode>().editMode == false)
                    {
                        GameObject.Find("Molekül").GetComponent <EditMode>().editMode           = true;
                        GameObject.Find("Molekül").GetComponent <EditMode>().fixedAtom          = hit.collider.gameObject.GetComponent <Atom>();
                        hit.collider.gameObject.GetComponent <Renderer>().material.color        = new Color32(255, 0, 0, 255);
                        hit.collider.gameObject.GetComponent <SenseGlove_Grabable>().editMarker = true;
                    }
                    //if it already was selected before, close edit mode
                    else if (GameObject.Find("Molekül").GetComponent <EditMode>().editMode == true && hit.collider.gameObject.GetComponent <Atom>()._id == GameObject.Find("Molekül").GetComponent <EditMode>().fixedAtom._id)
                    {
                        hit.collider.gameObject.GetComponent <SenseGlove_Grabable>().editMarker = false;
                        GameObject.Find("Molekül").GetComponent <EditMode>().editMode           = false;
                        GameObject.Find("Molekül").GetComponent <EditMode>().fixedAtom          = null;
                        hit.collider.transform.GetComponent <Atom>().setOriginalColor();
                    }
                }
                //Select the whole molecule -- moves as a solid structure
                else if ((hit.collider.name == "AllAtoms") && (guiSave.activeInHierarchy == false) && (guiLoad.activeInHierarchy == false))
                {
                    GameObject.Find("AllAtoms").transform.localScale   = new Vector3(0.1f, 0.1f, 0.1f);
                    GameObject.Find("SingleAtom").transform.localScale = new Vector3(0.07f, 0.1f, 0.07f);
                    this.GetComponentInParent <GlobalCtrl>().allAtom   = true;
                }
                //Select single atom -- moves independent from the molecule
                else if ((hit.collider.name == "SingleAtom") && (guiSave.activeInHierarchy == false) && (guiLoad.activeInHierarchy == false))
                {
                    GameObject.Find("AllAtoms").transform.localScale   = new Vector3(0.07f, 0.1f, 0.07f);
                    GameObject.Find("SingleAtom").transform.localScale = new Vector3(0.1f, 0.1f, 0.1f);
                    this.GetComponentInParent <GlobalCtrl>().allAtom   = false;
                }
                //Turn off the forcefield, no forces are calculated
                else if ((hit.collider.name == "ButtonOFF") && (guiSave.activeInHierarchy == false) && (guiLoad.activeInHierarchy == false))
                {
                    GameObject.Find("ButtonON").transform.localPosition  = new Vector3(4.75f, 1.6f, 6.5f);
                    GameObject.Find("ButtonOFF").transform.localPosition = new Vector3(4.775f, 1.6f, 6.53f);
                    this.GetComponentInParent <GlobalCtrl>().forceField  = true;
                }
                //Turn on the forcefiled, forces are calculated, atoms are going to move if forces are big enough
                else if ((hit.collider.name == "ButtonON") && (guiSave.activeInHierarchy == false) && (guiLoad.activeInHierarchy == false))
                {
                    GameObject.Find("ButtonOFF").transform.localPosition = new Vector3(4.75f, 1.6f, 6.5f);
                    GameObject.Find("ButtonON").transform.localPosition  = new Vector3(4.775f, 1.6f, 6.53f);
                    this.GetComponentInParent <GlobalCtrl>().forceField  = false;
                }
                //Typing on virtual keyboard
                else if (hit.collider.transform.parent != null && hit.collider.transform.parent.name == "Tastatur")
                {
                    GlobalCtrl text = this.transform.root.GetComponent <GlobalCtrl>();
                    text.textChange(hit.collider.gameObject);
                }
                //Scrollbar and update in GUI, if "open created molecule" is active
                else if (hit.collider.transform.parent != null && hit.collider.transform.parent.name == "GUILoad")
                {
                    if (hit.collider.name == "Down")
                    {
                        GlobalCtrl.updown += 1;
                    }
                    else if (hit.collider.name == "Up" && GlobalCtrl.updown >= 1)
                    {
                        GlobalCtrl.updown -= 1;
                    }
                    else if (hit.collider.name.StartsWith("Platz"))
                    {
                        List <atomData> loadFile = new List <atomData>();
                        loadFile = (List <atomData>)CFileHelper.LoadData(Application.dataPath + "/MoleculeFiles/" + hit.collider.transform.GetChild(0).GetComponent <Text>().text, typeof(List <atomData>));
                        this.transform.root.GetComponent <GlobalCtrl>().loadMolecule(loadFile);
                    }
                    else if (hit.collider.name == "ExitLoadGui")
                    {
                        GlobalCtrl.loadGUI = false;
                        GameObject.Find("GUILoad").SetActive(false);
                        molecule.SetActive(true);
                    }
                }
            }
        }
        public void funReceiCmdAnalyseScan(GlobalCtrl ctrl)   //定时100ms接收到命令解析 用于在中断线程内调用,解析完后,分别生对应的接收命令表
        {
            try
            {
                while (true)
                {
                    if (lststu_ReceiCmdBuf.Count > 0)
                    {
                        string         str1;
                        stuWholeCmdBuf mOneCmd = lststu_ReceiCmdBuf[0];
                        lststu_ReceiCmdBuf.RemoveAt(0);
                        JObject job1    = mOneCmd.jobjOneContent;
                        string  strer   = job1["receiver"].ToString();
                        string  strName = job1["sender"].ToString();
                        str1 = JsonConvert.SerializeObject(job1);
                        string str2 = "接收到返回信息";
                        #region
                        JObject jobCmd = new JObject();
                        jobCmd.Add(new JProperty("Server", "A5x0"));
                        jobCmd.Add(new JProperty("sender", "CmdServer"));
                        jobCmd.Add(new JProperty("receiver", strer));
                        JArray  jarr   = new JArray();
                        JObject jobbuf = new JObject();
                        jobbuf.Add(new JProperty("", ""));
                        jarr.Add(jobbuf);

                        jobCmd.Add(new JProperty("", jarr));
                        string strjsons = JsonConvert.SerializeObject(jobCmd);
                        #endregion
                        if (!str1.Equals(strjsons))
                        {
                            frmMain.strMessageDispBuf = str2 + str1 + "\r\n";
                            // gLogWriter.WriteLog(str2, str1);
                            lsts_CmdStrBuf.Clear();                   //清空
                        }
                        string strUser = job1["receiver"].ToString(); //获取本地地址
                        string strjson = JsonConvert.SerializeObject(job1).ToString();
                        lsts_Cmduser.Add(strUser);
                        string str4 = "登录命令";
                        frmMain.strMessageDispBuf = str4 + strjson + "\r\n";
                        //  m_stuSystemVar.intLoginStatus = 1;//用户登录成功
                        string strJson = ctrl.ReceiveMsgScan(job1);
                        //if (!job1.ToString().Contains("Server"))
                        //{
                        //    strJson = ctrl.ReceiveMsgScan(job1);
                        //}
                        if (!string.IsNullOrEmpty(strJson))
                        {
                            funSendOneFramCmd(strJson);
                        }
                        //  m_stuSystemVar.intLoginStatus = ctrl.LoginStatus;//用户登录成功
                    }
                    else
                    {
                        break;
                    }
                }
            }
            catch (Exception ex)
            {
                Debug.WriteLine("提示:命令解析回传过程中出错,异常信息:" + ex.Message);
                // throw ex;
            }
            return;
        }
示例#12
0
        public void actionOneTaskCruise(int taskId, IRCtrl irCtrl, TVCtrl tvCtrl)
        {
            //Check  PrePosImf
            MySqlConnection conn   = GlobalCtrl.GetSqlConnection();
            string          strSql = "SELECT m.MeasureTask_Index,m.PrePosSet_Index,m.DeviceInfo_Index,m.MeaType,m.TaskName,m.GetValueType," +
                                     "p.Position_Index,p.PrePositionNO,p.PrePositionName,p.PrePosType,p.TVZoom,p.IRFocus,p.GoPrePosDelays,p.PanAngle,p.TiltAngle,p.PTZHorAngle,p.PTZVerAngle,p.PaletteType  " +
                                     "from cruise_measuretaskset m, cruise_prepositionset p where m.PrePosSet_Index = p.PrePosSet_Index and p.EnbleMeasure = 1 and m.MeasureTask_Index = @taskId";

            List <MySqlParameter> parmList = new List <MySqlParameter>();

            parmList.Add(new MySqlParameter("@taskId", taskId));

            DataTable datas = SqlHelper.QueryData(conn, strSql, parmList.ToArray());   //根据巡检任务id获取对应的预置位相关的信息

            if (datas.Rows.Count != 0)
            {
                for (var i = 0; i < datas.Rows.Count; i++)
                {
                    //check IR Camera Seting
                    irCtrl.SetFocusPos(Convert.ToInt32(datas.Rows[i]["IRFocus"]));
                    //Goto PrePos;
                    tvCtrl.InvokePrePos(Convert.ToInt32(datas.Rows[i]["PrePosSet_Index"]));
                    //Sleep Time wait for Pantilt to Position
                    Thread.Sleep(3000);
                    //Autofocus Or Manual Focus;
                    irCtrl.SetAutoFocus();
                    //sleep time wait for Auto Focus Finish
                    Thread.Sleep(3000);
                    //Snap Picture;
                    string IRImagefileName = "";
                    string TVImagefileName = "";
                    CruiseSnapPictures(taskId, datas.Rows[i]["Position_Index"].ToString(), datas.Rows[i]["PrePositionName"].ToString(), irCtrl, tvCtrl, out IRImagefileName, out TVImagefileName);
                    //sleep wiait for FIle save finish
                    Thread.Sleep(3000);
                    //Analyse Hot Picture;
                    switch (Convert.ToInt32(datas.Rows[i]["MeaType"]))
                    {
                    case 0:       //点温
                        Cruise_SpotAnalyseHotPic(taskId, irCtrl, tvCtrl, IRImagefileName);
                        break;

                    case 1:       //线温
                        Cruise_LineAnalyseHotPic(taskId, Convert.ToInt32(datas.Rows[i]["GetValueType"]), irCtrl, tvCtrl);
                        break;

                    case 2:      //区域测温
                        Cruise_AreaAnalyseHotPic(taskId, Convert.ToInt32(datas.Rows[i]["GetValueType"]), irCtrl, tvCtrl);
                        break;

                    case 3:      //多边形测温
                        Cruise_PolygonAnalyseHotPic(taskId, Convert.ToInt32(datas.Rows[i]["GetValueType"]), irCtrl, tvCtrl);
                        break;

                    case 4:       //圆形测温
                        Cruise_CircleAnalyseHotPic(taskId, Convert.ToInt32(datas.Rows[i]["GetValueType"]), irCtrl, tvCtrl);
                        break;
                    }
                    //Create Temptrue Record

                    //Analyse AlarmRecord;

                    //Upload FTP File

                    //check File
                }
            }
        }