public override void OnInspectorGUI() { DrawDefaultInspector(); GlobalActivatorFloor FindTargetScript = (GlobalActivatorFloor)target; if (GUILayout.Button("FindObjects")) { FindTargetScript.Start(); } }
public override void OnInspectorGUI() { DrawDefaultInspector(); GlobalActivatorFloor FindTargetScript = (GlobalActivatorFloor)target; if (GUILayout.Button("FindObjects")) { FindTargetScript.Start(); } }