示例#1
0
 public FastGliderTransport(
     Glider.GliderMovement mover,
     MeshedVehicleDescription description,
     InventoryItem refundItems)
     : base(mover, description, refundItems)
 {
 }
示例#2
0
 public static FastGlider.FastGliderTransport CreateGlider(
     Vector3 spawnPosition,
     Quaternion rotation,
     MeshedVehicleDescription vehicle,
     Players.Player playerInside)
 {
     Glider.GliderMovement          mover    = new Glider.GliderMovement(spawnPosition, rotation, settings, playerInside);
     FastGlider.FastGliderTransport vehicle1 = new FastGlider.FastGliderTransport(mover, vehicle, new InventoryItem(ItemTypes.GetType(settings.ItemTypeName).ItemIndex, 1));
     mover.SetParent(vehicle1);
     CollisionChecker.RegisterSource((CollisionChecker.ICollisionSource)mover);
     TransportManager.RegisterTransport((TransportManager.ITransportVehicle)vehicle1);
     return(vehicle1);
 }
示例#3
0
            public override JObject Save()
            {
                if (this.Mover == null)
                {
                    return((JObject)null);
                }
                Vector3 position    = this.Mover.Position;
                Vector3 eulerAngles = this.Mover.Rotation.eulerAngles;
                JObject jobject     = new JObject()
                {
                    {
                        "type",
                        (JToken)"fastglider"
                    },
                    {
                        "position",
                        (JToken) new JObject()
                        {
                            {
                                "x",
                                (JToken)position.x
                            },
                            {
                                "y",
                                (JToken)position.y
                            },
                            {
                                "z",
                                (JToken)position.z
                            }
                        }
                    },
                    {
                        "rotation",
                        (JToken) new JObject()
                        {
                            {
                                "x",
                                (JToken)eulerAngles.x
                            },
                            {
                                "y",
                                (JToken)eulerAngles.y
                            },
                            {
                                "z",
                                (JToken)eulerAngles.z
                            }
                        }
                    }
                };

                Glider.GliderMovement    mover = this.Mover as Glider.GliderMovement;
                MeshedVehicleDescription description;

                if (mover.LastInputPlayer != null && MeshedObjectManager.TryGetVehicle(mover.LastInputPlayer, out description) && this.VehicleDescription.Object.ObjectID.ID == description.Object.ObjectID.ID)
                {
                    jobject["player"] = (JToken)mover.LastInputPlayer.ID.ToString();
                }
                return(jobject);
            }