public void NoErrorsOrWarningsWhenEverythingIsFine() { var messages = GlVersionParsing.GetLogMessages(new OpenGlVersion("3.1", "Acme", "3Dfx Voodoo"), _report).ToList(); Assert.IsFalse(messages.Any(s => s.Contains("Warning"))); Assert.IsFalse(messages.Any(s => s.Contains("Error"))); }
public void WarnsWhenCantParseGlVersion() { var messages = GlVersionParsing.GetLogMessages(new OpenGlVersion("lol.meh", "Acme", "3Dfx Voodoo"), _report).ToList(); Assert.Contains("Warning: Failed to detect OpenGL version. The required version is 2.1, your computer reports 'lol.meh'", messages); _report.Received(1).Warn("OpenGL parsing error: 'lol.meh'", ReportTo.Headquarters | ReportTo.Log); }
public void ErrorsWhenOpenGlVersionIsNotSupported() { var messages = GlVersionParsing.GetLogMessages(new OpenGlVersion("1.1.0", "Acme", "3Dfx Voodoo"), _report).ToList(); var expected = "Error: The required OpenGL version is 2.1, your computer reports '1.1.0'"; _report.Received(1).Error(expected, ReportTo.Log); Assert.Contains(expected, messages); }
public void ReportsVersionAndVendorAndRenderer() { var messages = GlVersionParsing.GetLogMessages(new OpenGlVersion("3.1", "Acme", "3Dfx Voodoo"), _report).ToList(); Assert.AreEqual("OpenGL Version: 3.1\n", messages[0]); Assert.AreEqual("OpenGL Vendor: Acme\n", messages[1]); Assert.AreEqual("OpenGL Renderer: 3Dfx Voodoo\n", messages[2]); }