public void InitForNode(GlGraphNode _working_node) { this.Text = "Node properties"; working_node = _working_node; lblName.Text = "Node name: " + working_node.GetCustomString(NodeWrapper.NODE_NAME_PROPERTY); RebuildList(); }
public static string GetNodeName(GlGraphNode any_node) { return(any_node.GetCustomString(NODE_NAME_PROPERTY)); }