/// <summary> /// remove a previously-registered gizmo type filter /// </summary> public void RemoveTypeFilter(GizmoTypeFilter filter) { ObjectFilters.Remove(filter); }
/// <summary> /// TypeFilters will checked each time the selection changes. If the filter returns /// a gizmo type identifier, we'll use that instead of the current default. /// However override gizmos will still take precedence. /// </summary> public void AddTypeFilter(GizmoTypeFilter filter) { ObjectFilters.Add(filter); }