public static void Rotate01(SMat3 vtav, Mat3 v) { if (vtav.m01 == 0) { return; } double c = 0, s = 0; Schur2.Rot01(vtav, c, s); Givens.Rot01Post(v, c, s); }
public static void Rotate01(SMat3 vtav, Mat3 v) { if (vtav.m01 == 0) { return; } double c = 0, s = 0; Schur2.Rot01(vtav, c, s); Givens.Rot01Post(v, c, s); }