internal void SetKind(GimmickKind kind) { _kind = kind; _nowGimmickData = GimmickDataList.Instance.DataList[(int)kind]; _text.text = _nowGimmickData.text1; _textNum = 1; }
public void Add(GimmickKind kind) { if (FoundKindList.Contains(kind)) { return; } FoundKindList.Add(kind); NowScore += GimmickDataList.Instance.DataList[(int)kind].score; }