public void sulfurasSellInDoesNotDecreaseAfterADay() { Sulfuras item = Sulfuras.Create(sellIn: 5, quality: 20); GildedRose app = new GildedRose(item); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(5, item.SellIn); }
public void decreaseConjuredQualityTwiceAfterADay() { Conjured item = Conjured.Create(name: "Conjured", sellIn: 5, quality: 20); GildedRose app = new GildedRose(item); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(4, item.SellIn); Assert.AreEqual(18, item.Quality); }
public void sulfurasSellInDoesNotDecreaseAfterADay() { items.Add(new Sulfuras { Name = "Sulfuras", SellIn = 5, Quality = 20 }); GildedRose app = new GildedRose(items); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(5, items[0].SellIn); }
public void decrementNormalItemQualityOnceAfterADay() { EditableItem item = EditableItem.Create("Berger", sellIn: 2, quality: 5); GildedRose app = new GildedRose(item); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(4, item.Quality); Assert.AreEqual(1, item.SellIn); }
public void decreaseConjuredQualityFourTimesAfterADayWhenExceededSellInDays() { Conjured item = Conjured.Create(name: "Conjured", sellIn: 0, quality: 20); GildedRose app = new GildedRose(item); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(-1, item.SellIn); Assert.AreEqual(16, item.Quality); }
public void incrementAgedBrieQualityTwiceAfterADayWhenExceededSellInDays() { AgedBrie item = AgedBrie.Create(sellIn: -1, quality: 10); GildedRose app = new GildedRose(item); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(12, item.Quality); Assert.AreEqual(-2, item.SellIn); }
public void incrementConcertPassQualityThriceAfterADayWhenSellInDaysLessThan10() { ConcertBackstagePass item = ConcertBackstagePass.Create(concertName: "Backstage Pass", sellIn: 5, quality: 20); GildedRose app = new GildedRose(item); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(23, item.Quality); Assert.AreEqual(4, item.SellIn); }
public void incrementConcertPassQualityThriceAfterADayWhenSellInDaysLessThan10() { items.Add(new ConcertBackstagePass { Name = "Backstage Pass", SellIn = 5, Quality = 20 }); GildedRose app = new GildedRose(items); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(23, items[0].Quality); Assert.AreEqual(4, items[0].SellIn); }
public void incrementAgedBrieQualityTwiceAfterADayWhenExceededSellInDays() { items.Add(new AgedBrie { Name = "Aged Brie", SellIn = -1, Quality = 10 }); GildedRose app = new GildedRose(items); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(12, items[0].Quality); Assert.AreEqual(-2, items[0].SellIn); }
public void decrementNormalItemQualityOnceAfterADay() { items.Add(new EditableItem { Name = "Berger", SellIn = 2, Quality = 5 }); GildedRose app = new GildedRose(items); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(4, items[0].Quality); Assert.AreEqual(1, items[0].SellIn); }
public void decreaseConjuredQualityFourTimesAfterADayWhenExceededSellInDays() { items.Add(new Conjured { Name = "Conjured", SellIn = 0, Quality = 20 }); GildedRose app = new GildedRose(items); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(-1, items[0].SellIn); Assert.AreEqual(16, items[0].Quality); }
public void decreaseConjuredQualityTwiceAfterADay() { items.Add(new Conjured { Name = "Conjured", SellIn = 5, Quality = 20 }); GildedRose app = new GildedRose(items); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(4, items[0].SellIn); Assert.AreEqual(18, items[0].Quality); }
public void zeroOutConcertPassQualityAfterADayWhenExceededSellInDays() { ConcertBackstagePass item = ConcertBackstagePass.Create(concertName: "Backstage Pass", sellIn: -1, quality: 0); GildedRose app = new GildedRose(item); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(0, item.Quality); Assert.AreEqual(-2, item.SellIn); }
public void zeroOutConcertPassQualityAfterADayWhenExceededSellInDays() { items.Add(new ConcertBackstagePass { Name = "Backstage Pass", SellIn = -1, Quality = 0 }); GildedRose app = new GildedRose(items); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(0, items[0].Quality); Assert.AreEqual(-2, items[0].SellIn); }
public void itemQualityNeverExceedsMaxWhenIncrementingPerDay() { EditableItem agedBrie = AgedBrie.Create(sellIn: 3, quality: MAX_QUANTITY); EditableItem backstagePass = ConcertBackstagePass.Create(concertName: "TaylorFast", sellIn: 3, quality: MAX_QUANTITY); items.Add(agedBrie); items.Add(backstagePass); GildedRose app = new GildedRose(items); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(MAX_QUANTITY, agedBrie.Quality); Assert.AreEqual(MAX_QUANTITY, backstagePass.Quality); }
public void itemQualityNeverNegative() { EditableItem item1 = EditableItem.Create("Syomay", sellIn: 5, quality: 0); EditableItem backstagePass = ConcertBackstagePass.Create("TaylorFast", sellIn: 0, quality: 0); EditableItem conjured = Conjured.Create("Conjured", sellIn: 0, quality: 2); items.Add(item1); items.Add(backstagePass); items.Add(conjured); GildedRose app = new GildedRose(items); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(0, item1.Quality); Assert.AreEqual(0, backstagePass.Quality); Assert.AreEqual(0, conjured.Quality); }
public void itemQualityNeverNegative() { items.Add(new EditableItem { Name = "Syomay", SellIn = 5, Quality = 0 }); items.Add(new ConcertBackstagePass { Name = "TaylorFast", SellIn = 0, Quality = 0 }); items.Add(new Conjured { Name = "Conjured", SellIn = 0, Quality = 2 }); GildedRose app = new GildedRose(items); app.UpdateItemsQualityAfterADay(); Assert.AreEqual(0, items[0].Quality); Assert.AreEqual(0, items[1].Quality); Assert.AreEqual(0, items[2].Quality); }