private void OnTriggerEnter2D(Collider2D collider2D) { if (collider2D.gameObject.tag == "ClearPoint") { isClear = true; GiftyGameController.IsClear(); } }
void ShowHiscore() { int[] moneyHiscore = GiftyGameController.GetMoneyHiscore(); TimeSpan[] timeHiscore = GiftyGameController.GetTimeHiscore(); HiscoreTimeLabel.text = ""; HiscoreMoneyLabel.text = ""; for (int i = 0; i < 3; i++) { HiscoreTimeLabel.text += timeHiscore[i].Minutes.ToString("00") + ":" + timeHiscore[i].Seconds.ToString("00") + "." + timeHiscore[i].Milliseconds.ToString("000") + "\n"; HiscoreMoneyLabel.text += string.Format("{0:#,0}円", moneyHiscore[i]) + "\n"; } }