public void OnNPCReceiveGift(NPCReceiveGiftEvent args) { if (args.Giver == Game1.player) { GiftLog.AddGift(args.Target, args.Gift); } }
public JsonResult Burn(BurnGiftViewModel model) { try { using (var db = new KiaGalleryContext()) { var entity = db.Gift.Where(x => x.Code == model.code && x.GiftStatus == GiftStatus.SoldToTheCustomer).SingleOrDefault(); if (entity != null) { entity.GiftStatus = GiftStatus.Used; entity.RevocationCustomerName = model.fullName; entity.RevocationCustomerPhoneNumber = model.phoneNumber; entity.FactorNumber = model.facotrNumber; entity.FactorPrice = model.price; var log = new GiftLog() { GiftId = entity.Id, GiftStatus = GiftStatus.Used, CreateUserId = 1, CreateDate = DateTime.Now, Ip = Request.UserHostAddress }; db.GiftLog.Add(log); return(Json(new { status = 200, message = "کارت هدیه " + model.code + " نظر مصرف شد." }, JsonRequestBehavior.AllowGet)); } else { return(Json(new { status = 404, message = "کارت هدیه با این مشخصات یافت نشد." }, JsonRequestBehavior.AllowGet)); } } } catch (Exception ex) { return(Json(new { status = 500, message = "در هنگام اجرای عملیات خطایی رخ داد." }, JsonRequestBehavior.AllowGet)); } }
public override string GetDisplayText <T>(string currentDisplay, T character, Item item = null) { NPC selectedNPC = character as NPC ?? throw new ArgumentNullException("character", "Cannot display information about gifts for null Character"); string npcRelationship = base.GetDisplayText(currentDisplay, character, item); GiftResponse response = (GiftResponse)selectedNPC.getGiftTasteForThisItem(item); if (Game1.player.friendshipData.TryGetValue(selectedNPC.Name, out Friendship friendship)) { if (IsItemQuestGift(selectedNPC, item)) { response = GiftResponse.QuestItem; } else if (!KnowsAll) { if (!Record) { return(npcRelationship);//This is an ambiguous case, at this point we don't know what the user wants and just return the base implementation } else { if ((friendship.Points / NPC.friendshipPointsPerHeartLevel) < Config.heartLevelToKnowAllGifts) { if (!GiftLog.PlayerHasGifted(selectedNPC.Name, item.Name)) { response = GiftResponse.Unknown; } } } } npcRelationship += Environment.NewLine; npcRelationship = GetGiftResponse(npcRelationship, response); npcRelationship += AddGiftMiscInfo(friendship); return(npcRelationship); } return(npcRelationship); }