public void method_5(StructureHeaderNode class2860, Gh3Songlist gh3Songlist0) { AsciiStructureNode @class; Prefix = (((@class = class2860.method_5(new AsciiStructureNode("prefix"))) != null) ? @class.method_8() : "general"); InitialMovie = (((@class = class2860.method_5(new AsciiStructureNode("initial_movie"))) != null) ? @class.method_8() : ""); IntegerStructureNode class2; var num = ((class2 = class2860.method_5(new IntegerStructureNode("num_tiers"))) != null) ? class2.method_8() : 0; try { for (var i = 1; i <= num; i++) { Tiers.Add(new Gh3Tier(class2860.method_5(new StructurePointerNode("tier" + i)).method_8(), gh3Songlist0)); } } catch { throw new Exception(Path + " setlist is corrupt: Tier/s missing."); } }
public TghManager(Gh3Songlist gh3Songlist1, Gh3Tier gh3Tier1, string string2, string string3) { _gh3Songlist0 = gh3Songlist1; Gh3Tier0 = gh3Tier1; _string0 = string3; _string1 = string2; }
public SghManager(Gh3Songlist gh3Songlist1, Gh3Setlist gh3Setlist1, string saveLocation, string string3) { _gh3SongList = gh3Songlist1; SetlistToExport = gh3Setlist1; _string0 = string3; _saveLocation = saveLocation; }
public ZzSetListUpdater(int int1, ZzPakNode2 class3181, Gh3Songlist gh3Songlist1) { _string0 = gh3Songlist1.method_8(int1); _int0 = int1; _class3180 = class3181; _gh3Songlist0 = gh3Songlist1; }
public Class246(int int1, ZzPakNode2 class3181, Gh3Songlist gh3Songlist1, bool bool1) { _string0 = gh3Songlist1.Class2140.method_0(int1); _int0 = int1; _class3180 = class3181; _gh3Songlist0 = gh3Songlist1; _bool0 = bool1; }
public void method_2(StructureHeaderNode class2860, Gh3Songlist gh3Songlist0) { UnicodeStructureNode @class; Title = (((@class = class2860.method_5(new UnicodeStructureNode("title"))) != null) ? @class.method_8() : ""); AsciiStructureNode class2; CompletionMovie = (((class2 = class2860.method_5(new AsciiStructureNode("completion_movie"))) != null) ? class2.method_8() : ""); IntegerStructureNode class3; Defaultunlocked = (((class3 = class2860.method_5(new IntegerStructureNode("defaultunlocked"))) != null) ? class3.method_8() : 0); TagStructureNode class4; Level = (((class4 = class2860.method_5(new TagStructureNode("level"))) != null) ? class4.method_8() : "No Preset Stage"); SetlistIcon = (((class4 = class2860.method_5(new TagStructureNode("setlist_icon"))) != null) ? class4.method_8() : "No Icon"); Encorep1 = (class2860.method_5(new TagStructureNode(0, "encorep1")) != null); Encorep2 = (class2860.method_5(new TagStructureNode(0, "encorep2")) != null); AerosmithEncoreP1 = (class2860.method_5(new TagStructureNode(0, "aerosmith_encore_p1")) != null); Boss = (class2860.method_5(new TagStructureNode(0, "boss")) != null); Nocash = (class2860.method_5(new TagStructureNode(0, "nocash")) != null); Unlockall = (class2860.method_5(new TagStructureNode(0, "unlockall")) != null); var class5 = new ArrayPointerNode("songs"); if (class2860.method_6(ref class5) && !(class5.method_8() is FloatListNode)) { foreach (var current in class5.method_8().method_8 <string>()) { if (gh3Songlist0.ContainsKey(current)) { Songs.Add(gh3Songlist0[current]); } else { Console.WriteLine("Song (" + current + ") skipped: does not exist in the songlist."); } } } }
public Gh3Setlist(StructureHeaderNode class2860, Gh3Songlist gh3Songlist0) { method_5(class2860, gh3Songlist0); }
public TghManager(Gh3Songlist gh3Songlist1, Gh3Tier gh3Tier1, string string2) : this(gh3Songlist1, gh3Tier1, string2, null) { }
public SghManager(Gh3Songlist gh3Songlist1, Gh3Setlist gh3Setlist1, string string2) : this(gh3Songlist1, gh3Setlist1, string2, null) { }
public Gh3Tier(StructureHeaderNode class2860, Gh3Songlist gh3Songlist0) { method_2(class2860, gh3Songlist0); }
public ZzSetListParser(ZzPakNode2 class3181, Gh3Songlist gh3Songlist1, bool bool1) { _class3180 = class3181; _gh3Songlist0 = gh3Songlist1; _bool0 = bool1; }
public Class247(ZzPakNode2 class3181, Gh3Songlist gh3Songlist1) { _class3180 = class3181; _gh3Songlist0 = gh3Songlist1; }
public UpdateSetlistSwitcher(ZzPakNode2 class3181, Gh3Songlist gh3Songlist1, bool bool1) { _class3180 = class3181; _gh3Songlist0 = gh3Songlist1; _bool0 = bool1; }