public void Read_Array() { GetWave.Filter = " Array Description Text File (*.txt) |*.txt"; if (GetWave.ShowDialog() == DialogResult.OK) { Channel_View.Items.Clear(); System.IO.StreamReader Reader; Reader = new System.IO.StreamReader(GetWave.OpenFile()); do { try { string speaker = Reader.ReadLine(); string[] s = speaker.Split(new char[] { ':' }); Channel_View.Items.Add(new channel(int.Parse(s[0]), new Hare.Geometry.Vector(double.Parse(s[1]), double.Parse(s[2]), double.Parse(s[3])), (channel.channel_type) int.Parse(s[4]), double.Parse(s[5]))); } catch (System.Exception) { Reader.Close(); break; } } while (!Reader.EndOfStream); Reader.Close(); } }
void Start() { water = GameObject.Find("Water"); wave = water.GetComponent <GetWave>(); List <GUILayoutOption> option = new List <GUILayoutOption>(); option.Add(GUILayout.MinHeight(button_height)); option.Add(GUILayout.MinWidth(button_width)); // option.Add(GUILayout.) button_option = option.ToArray(); button_style = new GUIStyle("box"); button_style.fontSize = (int)button_height - 20; button_style.normal.textColor = Color.white; init(); //button_style.normal.background = ; }