/// <summary> /// Gets multiplayer server logs after a server has terminated. /// </summary> public void GetMultiplayerServerLogs(GetMultiplayerServerLogsRequest request, Action <GetMultiplayerServerLogsResponse> resultCallback, Action <PlayFabError> errorCallback, object customData = null, Dictionary <string, string> extraHeaders = null) { var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext; var callSettings = apiSettings ?? PlayFabSettings.staticSettings; if (!context.IsEntityLoggedIn()) { throw new PlayFabException(PlayFabExceptionCode.NotLoggedIn, "Must be logged in to call this method"); } PlayFabHttp.MakeApiCall("/MultiplayerServer/GetMultiplayerServerLogs", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders, context, callSettings, this); }
/// <summary> /// Gets multiplayer server logs after a server has terminated. /// </summary> public static void GetMultiplayerServerLogs(GetMultiplayerServerLogsRequest request, Action <GetMultiplayerServerLogsResponse> resultCallback, Action <PlayFabError> errorCallback, object customData = null, Dictionary <string, string> extraHeaders = null) { PlayFabHttp.MakeApiCall("/MultiplayerServer/GetMultiplayerServerLogs", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders); }